{"id":1120,"date":"2016-05-30T18:32:36","date_gmt":"2016-05-30T18:32:36","guid":{"rendered":"http:\/\/clashroyale.wiki\/?p=1120"},"modified":"2022-03-16T13:02:39","modified_gmt":"2022-03-16T13:02:39","slug":"defensive-towers-101-everything-need-know","status":"publish","type":"post","link":"https:\/\/clashroyale.wiki\/defensive-towers-101-everything-need-know\/","title":{"rendered":"Defensive Towers 101- Everything You need to Know"},"content":{"rendered":"
Hey guys, over the past few days I’ve been seeing a lot of people requesting for a detailed insight into all the building cards, including inferno tower, cannon,etc. I will tell you guys all about them, including their Pros and Cons.<\/p>\n
The inferno tower is unlocked at P.E.K.K.A’s Playhouse (Arena 4). At level 1, it has 800 hitpoints, 50-1000 damage per second as the attack duration increases, and with a range of 6 tiles, costs 5 elixir.It can distract troops from far away. Moreover, it can target Air and ground troops and has a lifetime of 40 seconds. Let’s discuss the Pros of the inferno tower:<\/p>\n
Pros:\u00a0<\/em><\/strong><\/p>\n Cons:<\/strong><\/em><\/p>\n Suggested Use:<\/strong><\/em><\/p>\n In my opinion you should always put the inferno tower down only after the enemy has dropped his main troop like the PEKKA or golem ( otherwise it will be brought down to a low health due to the timer) and always back it up with troops like the wizard or musketeer in case the enemy drops down some troops to distract the Inferno Tower.<\/strong><\/em><\/p>\n The cannon unlocks in Barbarian Bowl (Arena 3) And is one of the most popular defenses in the game right now, thanks to all the Hog-cycle Decks that have been coming up. At level 1 it has 380 hitpoints ,with a damage per second of 75, Range of 5.5 tiles, and lifetime of 30 seconds. Let’s discuss the Pros and Cons:<\/p>\n Pros:<\/strong><\/em><\/p>\n Cons:<\/em><\/strong><\/p>\n Suggested Use: <\/strong><\/em><\/p>\n Just like the inferno tower, only drop the cannon once the enemy has drooped his main pushing unit. Backing the cannon with other troops is also extremely important as otherwise due to the cannon’s low hitpoints, it will get taken out before taking out the enemy’s troop.<\/strong><\/em><\/p>\n Just like the inferno Tower, the tesla tower also unlocks in the PEKKA’s Playhouse. It costs 4 elixir and at level 1 has 420 hitpoints, a Range of 5.5, and with a damage per second of 80, it sure is a force to be reckoned with. It can target both air and ground units. Let’s discuss the Pros and Cons now:<\/p>\n Pros:<\/strong><\/em><\/p>\n Cons:<\/strong><\/em><\/p>\n Suggested Use:<\/em><\/strong><\/p>\n Just like the inferno tower, only drop the tesla\u00a0once the enemy has drooped his main pushing unit. Backing the tesla\u00a0with other troops is also \u00a0important as otherwise due to the tesla’s low hitpoints, it will get taken out before taking out the enemy’s troop.<\/em><\/strong><\/p>\n <\/em>The bomb tower is the first defense unlocked in the game. It unlocks in the Bone Pit (Arena 2). At level 1, it has 900 hitpoints, with an area damage of 100, a range of 6 tiles, and a lifetime of 40 seconds.It costs 5 elixir, the same as an inferno tower. Let’s discuss the Pros and Cons now:<\/p>\n Pros:<\/strong><\/em><\/p>\n Cons<\/strong><\/em>:<\/p>\n Suggested Use:<\/strong><\/em><\/p>\n Just like all pure\u00a0defenses, only drop it \u00a0when an enemy drop a unit. But unlike\u00a0other\u00a0defenses, you need to back it up because of its high health and area damage.<\/strong><\/em><\/p>\n SEMI-DEFENSIVE BUILDINGS<\/strong><\/em><\/p>\n There are 2 semi or part defensive part shooting defensive buildings, namely the Mortar and The X-bow. Both of these buildings can be used on defense as well as on offense, hence the name.<\/p>\n Mortar:<\/strong><\/em><\/p>\n Mortar at a time was absolutely overpowered dude to its ability to shoot towers from the other side of the arena. It was never really used on defense but its does have a lot of uses if used properly. It can be used to take out your enemy’s defensive buildings from your side of the arena and due to its \u00a0splash damage it can take out barbarians and other ground troops. It cannot attack air units.<\/p>\n X-Bow:<\/strong><\/em><\/p>\n The X-bow was at one point the most hated card in the game since it could shoot at towers at an insane speed from the other side of the map. The fact that buildings could be placed in front of it just made the players hate it even more. However , on defensive , the x-bow is excellent against hordes of troops due to its very fast attacking and re-targeting speed. It cannot, however, just like the mortar, target air troops.<\/p>\n Thanks for reading this guide till the end. I hope you enjoyed reading it and hopefully it will help you push higher in the game. Stay Tuned for more tips and guides on things in the game. See you in the arena!<\/p>\n","protected":false},"excerpt":{"rendered":" Hey guys, over the past few days I’ve been seeing a lot of people requesting for a detailed insight into all the building cards, including inferno tower, cannon,etc. I will tell you guys all about them, including their Pros and Cons. The inferno tower is unlocked at P.E.K.K.A’s Playhouse (Arena 4). At level 1, it […]<\/p>\n","protected":false},"author":7,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_et_pb_use_builder":"","_et_pb_old_content":"","_et_gb_content_width":""},"categories":[7,6],"tags":[55,59,58,16,15,18,17,30,19,57,25,13,56],"yoast_head":"\n\n
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