{"id":1363,"date":"2016-06-15T20:11:47","date_gmt":"2016-06-15T20:11:47","guid":{"rendered":"http:\/\/clashroyale.wiki\/?p=1363"},"modified":"2022-03-16T12:57:19","modified_gmt":"2022-03-16T12:57:19","slug":"bone-pit-deck","status":"publish","type":"post","link":"https:\/\/clashroyale.wiki\/bone-pit-deck\/","title":{"rendered":"Bone Pit Deck"},"content":{"rendered":"

BACKGROUND INFORMATION<\/strong><\/p>\n

This is the third series of arena decks that lead up to the legendary arena. \u00a0This week we are going over the bone pit arena deck. \u00a0Some of you may know the bone pit arena to be arena two. \u00a0There are a few more cards available\u00a0because bone pit unlocks important troops like the balloon, giant skeleton, the minions, the skeletons, the bomb tower, and the tombstone. \u00a0The balloon is the third areal unit you unlock besides the baby dragon and the minions. \u00a0The balloon is especially good for lower arenas because people do not know how to defend against the balloon and they pretty much can’t defend from it. \u00a0It is a troop that targets buildings so it can lock onto your enemy’s arena or crown tower and do massive damage. \u00a0It also has a high damage per shot. \u00a0The giant skeleton is considered a tank. \u00a0It does very little damage until it dies and has a high health point stat. \u00a0After it dies, it drops the bomb he carries which does around 700 damage. \u00a0This kills allow nearby air and ground troops spawned by your enemy after a three second countdown. \u00a0The minions are another areal unit theist you unlock and it is one of your only cards that you unlocked that can defend against the balloon. \u00a0I currently use the three elixir minions because they are very versatile and strong. \u00a0The bomb tower is a defensive tower that sits in one place. \u00a0If any troop gets within range of the bomb tower, the bomb tower will start throwing bombs at the enemy troop doing splash damage all around the targeted troop. \u00a0It is an ok defense but I do not use it any more. \u00a0It still may be good to use at lower arenas though. \u00a0At the next arena, when the cannon gets unlocked, it is very wise to switch from your bomb tower to your new cannon. \u00a0The tombstone works like the goblin hut in the sense that it is a spawner. \u00a0It spawns one skeleton every few seconds. \u00a0This can be great at countering the mini pekka, prince, and hog rider. \u00a0The tombstone also produces four more skeletons once the building is destroyed. \u00a0These are the basics to each card \u00a0but I will go into more detail when I talk about the featured deck. \u00a0This deck will feature some of the new cards because I believe that it is the best for the arena. \u00a0You may have to wait a little to get all the needed cards. \u00a0The only epic you are going to need in this deck is the newly unlocked balloon. \u00a0If you do not have the balloon though, this deck may not be for you since it is your main damage dealer in the deck. \u00a0This is a very hard deck to stop because the balloon has very few counters at the arena and level so it will help you a lot if you do have the balloon. \u00a0Even if you are not interested in using the balloon, i recommend at least trying it for a day and then make the call because this is a very powerful deck. \u00a0This deck uses the giant, the balloon, the minions, the spear goblins, the arrows, the goblins, the bomber, and the archers.<\/p>\n

BASICS: AVERAGE ELIXIR AND HOW TO USE EACH TROOP EFFICIENTLY\u00a0<\/strong><\/p>\n

The average elixir cost for this deck is 3.3 elixir and contains the following cards:<\/p>\n

TROOPS: USED FOR DEFENSE AND OFFENSE. \u00a0IMPORTANT TO USE THE RIGHT COUNTER FOR EACH TROOP<\/strong><\/h4>\n

\"balloon\"Balloon-<\/em> \u00a0The balloon costs five elixir and is tied with the giant as being your most expensive troop. \u00a0Because of this, you have to play your balloon very strategically. \u00a0The balloon does a high amount of damage and also has a high amount of damage per shot which can be very deadly in certain situations. \u00a0You should support the balloon in some way. \u00a0If you do not support your balloon, the enemy can just place minions, spear goblins, and or archers and make the balloon give absolutely zero damage to the enemy tower. \u00a0The best way in my mind is to support the balloon with the giant in front of it. \u00a0The allows the giant to take all the tower damage from the enemy and it can also help distract anti air troops of your opponents like minions, archers, and spear goblins. \u00a0If the balloon is behind the giant, the balloon can easily get to the enemy’s arena or crown damage and start to go to work. \u00a0The balloon’s first shoot is deployed extremely quick. \u00a0Right when the balloon is over the enemy’s arena or crown tower, the bomb is immediately dropped and does around 400 to 1000 damage depending on the level. \u00a0Also, if the balloon is behind the giant and is at full health when it reaches your opponent’s arena or crown tower, that tower will fall to the ground within a few seconds. \u00a0In my opinion, if you get only one balloon bomb to your opponent’s tower, you are doing a great job. \u00a0This strategy becomes a lot more difficult when your enemy has a defensive tower of some sort. \u00a0Examples that are unlocked right now are the goblin hut and the tombstone. \u00a0Those defensive structures makes it a lot harder for the balloon strategy to work because the balloon and giant will get distracted, slowing their overall movement speed because they are redirected to a certain location, have to destroy that object, in this case the goblin hut or \u00a0 the tombstone, and then redirect themselves back to your opponents tower. \u00a0On top of this, the enemy has either skeletons spawning to help kill your giants or they are spawning spear goblins which can help kill both your giant and balloon. \u00a0Another good strategy to do with your balloon is to support it with the minions. \u00a0If you have the balloon tank for the minions, the balloon should get to the tower just fine and be able to get one to two shots off on the tower. \u00a0Also, if the defender tries placing spear goblins, archers, minions, or even a musketeer, your minions can kill those defending troops with easy because of their high damage and their power in three. \u00a0The balloon has no defensive ability as it only targets buildings. \u00a0An addition to the balloon is t6hat when it dies, the balloon drops one last, low damage splash bomb. \u00a0This can kill any small troop, air or ground, that was trying to kill the balloon.<\/p>\n

\"9k=\"Giant-<\/em> \u00a0The giant is another high health and high costs troop in your deck. \u00a0The giant is great because it has a long suitability that most other troops do not have. \u00a0It also has the ability to only target defenses or other such buildings so the giant cannot be distracted by small troops like the prince can be. \u00a0The giant in this deck is also the main protector the balloon. \u00a0 \u00a0If you do not have your balloon ready, you could also start the push with the giant and support it with your smaller units. \u00a0For example, you can lead your push with the giant and then support the giant with a bomber and the minions. \u00a0This would be a pretty balanced attack because you get your health points from the giant, you get the splash damage to take care of any ground troops with your bomber, and you get your anti air troops with the help of your minions. \u00a0As a bonus the minions also attack ground troops to help out your bomber if he can’t do his whole job. \u00a0The giant at five elixir is great because it is very versatile for offense and can be suited for many different combinations. \u00a0The giant also cannot really be affected by any direct damage spells because its health is so high.<\/p>\n

\"SpearGoblin\"Spear Goblins-<\/em> The spear goblins are once again in a deck I am showing you. \u00a0Usually, in 90 percent of my decks I will have the regular goblins, the spear goblins, or both of the goblin cards. \u00a0I will rarely have neither. \u00a0This is because the goblin cards are so powerful for what they cost. \u00a0The spear goblins can do major damage because they look so weak but because they are in a group they can do a lot more damage than if they were three individual spear goblins. \u00a0The spear goblins can do 200 to 300 damage if they are left uncontested on an enemy arena or crown tower. \u00a0Also, because they are a ranged fighter, the spear goblins have a great potential for being an anti air troop. \u00a0They can take on the three elixir minions quite easily if your own arena or crown tower can also focus their damage on the minions. \u00a0Also, the spear goblins can do a lot of damage to a lone balloon. \u00a0Combined with the archers or minions, they will easily take the balloon out. \u00a0Yet another areal defense the spear goblins provide is against the baby dragon. If you let the baby dragon lock onto the tower and then spawn the spear goblins away from the tower, the spear goblins will attack the baby dragon without being killed. \u00a0The enemy will get some damage on your tower but not nearly as much as if the baby dragon was unguarded. \u00a0The spear goblins are also a great defense for single targeting troops like the pekka and prince because they are in swarms which make the prince and pekka take longer to kill them all. \u00a0With thee help of your towers, you can almost kill the pekka and you can get the offensive prince down to about 50 percent health. \u00a0Because the prince is still alive, you may have to spawn some goblins in to finish him off in defense. \u00a0The spear goblins can be killed by all splash damage troops very easily and are very vulnerable to the direct damage spells whether it is the lightning spell, the fire ball, or the arrows.<\/p>\n

\"imgres\"Goblins-<\/em> The goblins are another great card besides the spear goblins. \u00a0For being unlocked at such an early arena, it has quite a high use rate among legendary arena players. \u00a0The goblins is a very good card because they provide a grouping of low health units which helps defend against high hitters like the mini pekka and prince. \u00a0They also give a lot more damage out so they work even better than the spear goblins when defending the prince and mini pekka. \u00a0However, they are not good enough to do it by themselves and they need the support of spear goblins or minions to do the job efficiently. \u00a0If you would end up doing minions the mini pekka and prince will die without a hit on the tower and you can start a counter push of the minions and\u00a0a\u00a0balloon, with the balloon tanking and in front of the minions of course. \u00a0The goblins can also be used in the giant, the goblin, and the bomber push. \u00a0This is a pretty weak push if your opponent does have minions but at this level they probably will have the minions focus on the giant and not your supporting troops so this push should still work. \u00a0The goblins can be killed by all splash damage troops very easily and are very vulnerable to the direct damage spells whether it is the lightning spell, the fire ball, or the arrows.<\/p>\n

\"BomberCard\"Bomber-<\/em> \u00a0The bomber appears yet again in a low arena deck of mine because I think it is the best splash damage in the game as of arena two or the bone pit. \u00a0It is the cheapest ground bound splash damage buy far trailing the witch at five elixir. \u00a0You do not need to use the baby dragon because air based splash damage is not really needed at this point and time. \u00a0The only splash damage for air would be the three elixir minions but that is a very little problem because you can defend them easily with the spear goblins. \u00a0The bomber is so frequent in my deck because at this stage many people use all the small hit point troops like the archer, spear goblins, and the regular shank goblins. \u00a0Having the bomber in your deck will make those three cards very useless to your opponent and make them very annoyed. \u00a0Additionally, the bomber is great at supporting pushes that involve the giant because the bomber’s range allows him to shoot bombs past the giant. \u00a0Also, if the bomber gets locked onto the tower will full health, he will do a lot of damage for the price of three elixir. \u00a0Be careful though, the bomber can be killed using direct damage spells like the lightning spell or the fire ball. \u00a0The bomber is extremely weak against point damage troops like the prince and the mini pekka and is also weak against air troops like the baby dragon and minions.<\/p>\n

\"url\"Archers-<\/em> The archers, just like the spear goblins, are a cheap anti air type troop. \u00a0The archers pack a surprising punch because their health points are so high. \u00a0Their high health points allow them to get their damage onto the enemy balloon, minions, or even their crown or arena tower. These archers are not as good as the goblins or spear goblins when defending against the prince or mini pekka because there are only two of them. \u00a0This makes the prince and mini pekka have to stall less and in turn makes your towers do less damage to them. \u00a0The archers are good at countering the spear goblins and regular goblins though. \u00a0Because of there higher health when compared to the spear goblins and regular goblins, they can out last the damage brought by them and can use their mode rat damage to take the enemy troops out. \u00a0The archers are sometimes immune to arrows depending on the level difference. \u00a0However, other direct damage spells like the fire ball and the lightning spells will kill them both if contact is made. \u00a0Additionally, since the archers are considered a swarm troop, they can be easily destroyed by any splash damaging troop. \u00a0As of this arena, splash damage troops include the bomber, the valkyrie, the baby dragon, and the witch.<\/p>\n

\"MinionsCard\"Minions-<\/em> \u00a0Minions are also one of the cards that is unlocked in the bone pit, or arena two. \u00a0The minions are a great card to have because it is one of the fist unlock able air troops. \u00a0It can help you in so many ways when your opponent has a lot of ground troops. \u00a0If your opponent sends in a knight followed by goblins, you can send the minions down to defend and all the troops in your enemy’s push will be killed. \u00a0You will gain a massive two elixir advantage, gain free minions, and take almost no damage on you tower. \u00a0Also, since your minions are still have the max possible health points because they took no damage, you can start a heavy offensive counter push. \u00a0If you send a balloon in front of the minions so it absorbs all enemy damage and to tank for the minions, you should be able to get around 500 to 1500 damage on your enemy’s tower. \u00a0This is a great counter push because you are ahead of your opponent elixir wise and you have most of the points of a good push covered. \u00a0You also have momentum because your enemy can only place one troop at a time and your troops will get the first attack on the defending ones so you will keep killing the enemy’s defenses with ease. \u00a0Additionally, the enemy using up his or hers useless defense and digging an even bigger hole for themselves. \u00a0This will give you an even bigger elixir advantage and an even bigger push as you keep adding troops. \u00a0This could end up in three crowning your opponent but most of the time your opponent either loses a tower or takes serious damage o their own arena or crown tower.<\/p>\n

TOWERS: HOW TO USE THEM AND WHERE TO PLACE THEM<\/strong><\/h4>\n

There are no buildings in this deck which makes it a more offensive one.<\/p>\n

SPELLS: \u00a0THEIR MAIN USES AND HOW TO MAXIMIZE THEIR POTENTIAL<\/strong><\/h4>\n

\"Arrows-Card\"Arrows-<\/em> Arrows are a great, cheap direct damage spell. \u00a0It is especially great in lower arenas where the majority of the enemy’s troops can be killed or heavily injured via the arrow card. \u00a0The arrow card also has a big radius which makes it great for people learning timing and the overall mechanics of the game. \u00a0The big radius provides a big area coverage where you do not need precision aiming like you do with the zap spell or the fire ball. \u00a0The arrows are actually pretty cheap because they can kill a lot more than three elixir worth of troops. \u00a0Not only that, but the arrows can also stop the enemy’s momentum if they have an over whelming large number of low health troops. \u00a0If they have a balloon and minion charge, you can arrow the minions and the balloon while sending your own minions down after to clean up the balloon. \u00a0If timing is done correctly, you will not get a single health point subtracted from your own arena or crown tower. \u00a0You can also use the arrows to destroy your enemy’s crown or arena tower. \u00a0Be careful though, as your arrow stats for damage change when they hit a crown or arena tower. \u00a0The damage gets significantly reduced so only arrow their crown tower if your arrow’s damage can actually take the tower down. \u00a0Another reason you should arrow their tower is if you can get a combo in. \u00a0A good combo to get in on their tower is killing some of their troops like the spear goblins and the regular shank goblins combined with the tower. \u00a0This gives you a one elixir advantage plus additional bonus damage to the enemy’s arena or crown tower. \u00a0The arrows for three elixir is a great price and investment. \u00a0I would recommend arrows in all beginner deck where you do not face the barbarians. \u00a0Once you do start to face \u00a0barbarians, I recommend to switch to the fireball because the fireball becomes a lot more effective than the arrows for only one elixir more. \u00a0The fireball also does a lot more damage to troops and to enemy crown or arena towers.<\/p>\n","protected":false},"excerpt":{"rendered":"

BACKGROUND INFORMATION This is the third series of arena decks that lead up to the legendary arena. \u00a0This week we are going over the bone pit arena deck. \u00a0Some of you may know the bone pit arena to be arena two. \u00a0There are a few more cards available\u00a0because bone pit unlocks important troops like the […]<\/p>\n","protected":false},"author":15,"featured_media":1383,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_et_pb_use_builder":"","_et_pb_old_content":"","_et_gb_content_width":""},"categories":[8],"tags":[],"yoast_head":"\nBone Pit Deck - Clash Royale Wiki<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/clashroyale.wiki\/bone-pit-deck\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Bone Pit Deck - Clash Royale Wiki\" \/>\n<meta property=\"og:description\" content=\"BACKGROUND INFORMATION This is the third series of arena decks that lead up to the legendary arena. \u00a0This week we are going over the bone pit arena deck. \u00a0Some of you may know the bone pit arena to be arena two. \u00a0There are a few more cards available\u00a0because bone pit unlocks important troops like the […]\" \/>\n<meta property=\"og:url\" content=\"https:\/\/clashroyale.wiki\/bone-pit-deck\/\" \/>\n<meta property=\"og:site_name\" content=\"Clash Royale Wiki\" \/>\n<meta property=\"article:published_time\" content=\"2016-06-15T20:11:47+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2022-03-16T12:57:19+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/clashroyale.wiki\/wp-content\/uploads\/2016\/08\/wsi-imageoptim-maxresdefault-1.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"1280\" \/>\n\t<meta property=\"og:image:height\" content=\"720\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"W3bster\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"W3bster\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"15 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"WebPage\",\"@id\":\"https:\/\/clashroyale.wiki\/bone-pit-deck\/\",\"url\":\"https:\/\/clashroyale.wiki\/bone-pit-deck\/\",\"name\":\"Bone Pit Deck - Clash Royale Wiki\",\"isPartOf\":{\"@id\":\"https:\/\/clashroyale.wiki\/#website\"},\"datePublished\":\"2016-06-15T20:11:47+00:00\",\"dateModified\":\"2022-03-16T12:57:19+00:00\",\"author\":{\"@id\":\"https:\/\/clashroyale.wiki\/#\/schema\/person\/0868c5fc264d32a0087414f5297d8e4d\"},\"breadcrumb\":{\"@id\":\"https:\/\/clashroyale.wiki\/bone-pit-deck\/#breadcrumb\"},\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\/\/clashroyale.wiki\/bone-pit-deck\/\"]}]},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\/\/clashroyale.wiki\/bone-pit-deck\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\/\/clashroyale.wiki\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"Bone Pit Deck\"}]},{\"@type\":\"WebSite\",\"@id\":\"https:\/\/clashroyale.wiki\/#website\",\"url\":\"https:\/\/clashroyale.wiki\/\",\"name\":\"Clash Royale Wiki\",\"description\":\"Help, Guides and Information\",\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\/\/clashroyale.wiki\/?s={search_term_string}\"},\"query-input\":\"required name=search_term_string\"}],\"inLanguage\":\"en-US\"},{\"@type\":\"Person\",\"@id\":\"https:\/\/clashroyale.wiki\/#\/schema\/person\/0868c5fc264d32a0087414f5297d8e4d\",\"name\":\"W3bster\",\"image\":{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\/\/clashroyale.wiki\/#\/schema\/person\/image\/\",\"url\":\"https:\/\/secure.gravatar.com\/avatar\/bec30268e88ef93ed4ab0a1a540bc639?s=96&d=monsterid&r=g\",\"contentUrl\":\"https:\/\/secure.gravatar.com\/avatar\/bec30268e88ef93ed4ab0a1a540bc639?s=96&d=monsterid&r=g\",\"caption\":\"W3bster\"},\"description\":\"I am a Clash Royale player since the end of January during the soft launch. To this day, I remain a free to play player with a knowledgeable outlook on many different types of strategies. At level 8 I reached the peak of 3424, at level 9 I reached 3647, and now I'm sitting well over 4000 trophies. 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To this day, I remain a free to play player with a knowledgeable outlook on many different types of strategies. At level 8 I reached the peak of 3424, at level 9 I reached 3647, and now I'm sitting well over 4000 trophies. I love sharing strategies, decks, and other useful information by writing blog posts for you guys.","sameAs":["http:\/\/clashroyale.wiki","https:\/\/www.youtube.com\/channel\/UC2yR_viWkMlHO44lsm6X1kQ"],"url":"https:\/\/clashroyale.wiki\/author\/w3bster\/"}]}},"_links":{"self":[{"href":"https:\/\/clashroyale.wiki\/wp-json\/wp\/v2\/posts\/1363"}],"collection":[{"href":"https:\/\/clashroyale.wiki\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/clashroyale.wiki\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/clashroyale.wiki\/wp-json\/wp\/v2\/users\/15"}],"replies":[{"embeddable":true,"href":"https:\/\/clashroyale.wiki\/wp-json\/wp\/v2\/comments?post=1363"}],"version-history":[{"count":0,"href":"https:\/\/clashroyale.wiki\/wp-json\/wp\/v2\/posts\/1363\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/clashroyale.wiki\/wp-json\/wp\/v2\/media\/1383"}],"wp:attachment":[{"href":"https:\/\/clashroyale.wiki\/wp-json\/wp\/v2\/media?parent=1363"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/clashroyale.wiki\/wp-json\/wp\/v2\/categories?post=1363"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/clashroyale.wiki\/wp-json\/wp\/v2\/tags?post=1363"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}