{"id":1616,"date":"2016-07-08T20:05:37","date_gmt":"2016-07-08T20:05:37","guid":{"rendered":"http:\/\/clashroyale.wiki\/?p=1616"},"modified":"2022-03-16T12:54:31","modified_gmt":"2022-03-16T12:54:31","slug":"frozen-peak-deck","status":"publish","type":"post","link":"https:\/\/clashroyale.wiki\/frozen-peak-deck\/","title":{"rendered":"Frozen Peak Deck"},"content":{"rendered":"

Background Information<\/strong><\/p>\n

This is the next\u00a0part of the series of arena decks that lead up to the legendary arena. \u00a0This deck has just been released and is the reason why this guide came out of order with the rest of the arena decks. \u00a0This week we are going over the frozen peak\u00a0arena deck. \u00a0Some of you may know the builder\u2019s workshop arena to be arena six. \u00a0There are a few more cards available\u00a0because frozen peak\u00a0unlocks important troops. \u00a0You may have to wait a little to get all the needed cards. \u00a0 \u00a0The new cards include the ice spirit, the bowler, and the lumber jack. \u00a0The ice spirit can be a great card for offensive and defensive strikes. \u00a0The ice spirit is like the troop version of a zap spell, sort of like how the fire spirits are the troop version of the fireball. \u00a0The ice spirit costs one elixir making is cheaper than the zap spell. \u00a0Also, the ice spirit can stun for two seconds, doubling the time of the zap spell. \u00a0This makes the ice spirit four times as efficient when compared to the zap spell. \u00a0However, there is a draw back to the ice spirit when compared to the zap spell. \u00a0The ice spirit does do significantly less damage so it is not as good against maybe half health barbarians or the minion horde. \u00a0The less amount of damage it gives may only bring down the health of troops, instead of fully killing them like the zap would do. \u00a0Also, the ice spirit is a lot more vulnerable to counters than the zap is. \u00a0 As of right now, the zap has no counter. \u00a0It gets an instant and accurate shot every time you use it. \u00a0With the ice spirit, there is some mystery as if it will hit its target or now. \u00a0The first thing that can happen is that the ice spirit can be zapped, arrowed, or fire balled in a group of troops. \u00a0This makes the ice spirit die possible leaving you without a much needed stun. \u00a0Also, the ice spirit can be targeted by a musketeer, splash damage troop, or another type of ranged troop and get killed before it can give its payload. \u00a0This also leaves you empty without a possible much needed stun. \u00a0The final way your ice spirit can become useless is through a distraction. \u00a0If you send a hog and ice spirit down a lane, the\u00a0enemy\u00a0can easily distract the ice spirit from making a mark on where you want. The can first place the skeleton card down and then follow up with barbarians to counter the hog rider. \u00a0The skeletons will get rid of your ice spirit while your hog will get to the tower. \u00a0This makes your ice spirits useless in this push. \u00a0This is\u00a0how the ice spirit and zap compare to each other. \u00a0The next troop is the bowler. \u00a0The bowler costs six elixir which makes it a big investment. \u00a0However, it also does a lot of damage to group troops. \u00a0It can kill a whole line of archers, goblins, barbarians, and skeletons within a few shots of hit boulder. \u00a0The bowler can easily win a match up against the barbarians and he will not take any damage. \u00a0However, he is very vulnerable to any type of air troop that targets enemy units. \u00a0For example, the minions, the minion horde, and the baby dragon can all counter the bowler and not take any damage. \u00a0The bowlers attack\u00a0is weird. \u00a0It attacks in a straight line but also doesn’t stop after it hits a troop. \u00a0The boulder he throws\u00a0keeps going in a straight line for a while and damage any troops in its path. \u00a0Additionally, the boulder is so heavy it creates a knock back effect on some enemy troops. \u00a0This can help stall for a little bit more so your arena or crown tower and your other supporting troops can get a lot more damage on to the enemy troops being pushed back. \u00a0The final troop unlocked in frozen peak is the lumberjack. \u00a0The lumber jack has similar stats to the knight but drops an object, similar to the giant skeleton. \u00a0Instead though, the lumber jack drops a rage spell. \u00a0This can be a very useful troop to escort a damage or tower locking troop like the hog rider, the giant, or the balloon. \u00a0The lumber jack can act like a mini tank for a troop and once it dies, provides a huge damage increase for all surrounding troops. \u00a0The lumber jack is an extremely good value because at only four elixir, it already makes up for three of that elixir with its rage spell that it droops. \u00a0You basically get the knight, a value of three elixir, for the cost on only one elixir. \u00a0This concludes the general outline of each troop for the arena and we shall no go to the arena deck.<\/p>\n

BASICS: AVERAGE ELIXIR AND HOW TO USE EACH TROOP EFFICIENTLY\u00a0<\/strong><\/p>\n

The average elixir cost for this deck is 3.4 elixir and contains the following cards:<\/p>\n

TROOPS: USED FOR DEFENSE AND OFFENSE. \u00a0IMPORTANT TO USE THE RIGHT COUNTER FOR EACH TROOP<\/strong><\/h4>\n

\"SpearGoblin\"Spear Goblins-<\/em> \u00a0The spear goblin card is one of the most basic troops in the game. \u00a0For being one of the first cards to be unlocked in the game, it is surprising how well they perform. \u00a0The Spear\u00a0Goblins not only can defend against goblins, enemy Spear Goblins, and Minions in a on verse one with the help of your Tower, but it can also be used at the very beginning. \u00a0If the Spear Goblins are used right at the start, you force your opponent to either react to them by placing a much more expensive troop, leaving an option to have a hard counter ready, or make them just watch those Spear Goblins chip 300 damage off their tower. \u00a0300 may not seem like a whole bunch, but do that 2 or three times in a match, and you got yourself 1000 free chip damage. \u00a0The Spear Goblins can also kill a Princess that is on the bridge very quickly as long as the princess is distracted. \u00a0If the princess is not distracted and you deploy the spear goblins, they will die before they can kill the princess, making you basically waste three elixir. \u00a0On a very good note however, you can do an advanced move with these spear goblins. \u00a0The spear goblins are extremely vulnerable to splash damage units like the bomber, the Valkyrie, the witch, the bowler, the fire spirits, and the baby dragon. \u00a0The spear goblins are also very vulnerable to any direct damage spells such as the fire ball, the arrows, and the lightning spell. \u00a0The Spear Goblins, along with most swarm grown troops, can be used to pig push the Hog. \u00a0Pig pushing will be explained in the hog section of this article.<\/p>\n

\"MinionsCard\"Minions<\/em>\u2013 This deck uses the Minions instead of the Minion Horde. \u00a0The Minions are preferred in this deck over the Minion Horde because you want to keep the cost of troops low. \u00a0By keeping the cost low, you will be able to cycle through your cards faster. \u00a0The Minions also do well enough against air troops like the Balloon or Baby Dragon, although for the Baby Dragon needs to target your Crown Tower first. \u00a0Minions also can take out the Barbarians with the help of the Spear Goblins. \u00a0This leaves you with a major counter push at the ready. \u00a0Also, these blue little monsters can help destroy Prince rushes with the help of some ground troops. \u00a0Even if your enemy uses Arrows, you are not at a Elixir disadvantage, unlike the Minion Horde. \u00a0The Minions could also kill a Sparky before it can take its aim at the Tower. \u00a0The minions are very vulnerable to anything that attacks air troops like the baby dragon, the witch, the spear goblins, the musketeer, the fire spirits and the wizard. \u00a0They are also weak to the ice spirits because they can be stunned long enough so the enemy tower can finish them off. \u00a0The minions are also weak to direct damage spells like the zap spell and the arrows. \u00a0Both of these direct damage spells will give your opponent an equal or an advantageous elixir trade. \u00a0It is strong against group troops that have a medium or low amount of health. \u00a0The are strong against the mini pekka, the musketeer, the barbarians, the pekka, and the princes.<\/p>\n

\"images\"Bowler- \u00a0The bowler is a very strong card. \u00a0The bowler can take down a group of barbarians without even getting damaged. \u00a0The bowler also can take out other swarm troops with ease like the skeletons, the spear goblins, the archers, and the regular shank goblins. \u00a0The bowler is also a great counter to the hut spamming deck. \u00a0Because the bowler has a linear area of effect attack, it can destroy the troops that come out of the spawner building fairly easily. \u00a0Also, since most people put their spawning buildings in the back of their map, if the bowler locks on to their arena or crown tower, the bowler\u00a0will also damage the spawner buildings. \u00a0This makes the bowler extremely efficient becauuse it not only does moderate damage to the arena or crown tower, but also to a spawner building, most likely a barbarian hut or a goblin hut. \u00a0The bowler does cost six elixir so it is a fairly expensive card. \u00a0You should try using this in combination with your hog rider and ice spirit because your bowler can knock back and defending barbarians. \u00a0This knock back will let the hog rider have a little more time to hit the tower ads much as possible. \u00a0In addition, the ice spirits will be able to stun the barbarians for an additional two seconds which will allow the hog rider to get even more hits off. \u00a0Both these troops combined will give you a hog rider that will last a lot longer and do more damage to your enemy arena or crown tower.<\/p>\n

Ice Spirit- \u00a0The ice spirit is a very cheap card and only costs one elixir. \u00a0If you find yourself having little success with the ice spirit, maybe because your opponents always have a zap spell or counter it in some way, you can exchange the ice spirits for the zap spell. \u00a0The ice spirits however cost one less and stun for twice as long. \u00a0If you become skilled with the ice spirit, it can benefit you a lot more by using the ice spirits instead of the zap. \u00a0The ice spirit can also be used as an offensive and defensive troop. \u00a0On offense, the ice spirit is very good when paired up with your hog rider. \u00a0This is because the enemy will most likely either defend with the barbarians, the goblins, the minions, or the minion horde. \u00a0The ice spirit will stun most if not all the defending troops for two seconds which gets your hog rider an extra hit or two. \u00a0This can rack up to a lot more damage once the match is over. \u00a0The way the ice spirit can be used on defense is when a big horde of troops is coming. \u00a0If your enemy spawns down a minion horde, you can send out your ice spirit to defend and with the help of your tower, the minion horde will do very little damage to your crown tower. \u00a0If the send in barbarians, for example, you can combine your minions and your ice spirit to defend and you will kill the barbarians very easily if you have the help of your arena or crown tower.<\/p>\n

\"\"Hog Rider<\/em>\u2013 \u00a0This is the heart and soul of the deck. \u00a0This will be the troop that will do the most damage to the Tower and it will also be your main offensive unit. \u00a0Because of the Hog Rider\u2019s decent health stats and its \"\"great damage per shot, it is a great unit to attack with. \u00a0Additionally, it only targets defensive buildings which make it that much easier to control. \u00a0There are some standard moves in playing the Hog efficiently. \u00a0The moves that till be gone over in this article is the Elixir pump rush and pig pushing. \u00a0If you are above or at arena 6, there is no doubt that you see a lot of Elixir Collectors about. \u00a0Normal players want to protect their Elixir collector and put it in the back of their map. \u00a0If it starts in their starting hand, that is going to be played first 90% of the time. \u00a0If they do place it in the back, take advantage of the 5 elixir they just used. \u00a0 Try to make a Hog push in the combos of the Hog rider and the Spear Goblins, the\u00a0hog rider\u00a0and the Minions, or the Hog rider and the lumber jack. \u00a0If you don\u2019t have the Hog in your starting hand, make a small push maybe of just Spear Goblins and see how they react. \u00a0This move has given me so many wins since I found out that this worked. \u00a0The Tower will fall if nothing happens to that push. \u00a0Usually, they send in a panic Fireball and you still get about half their Tower. The second strategy is called pig pushing. \u00a0It can be hard to master for some so it is recommended to practice with your friends. \u00a0The basic concept of this is to nudge the Hog a little bit to the outside by spawning troops\u00a0right next to the hog. \u00a0The picture to the left shows how to pig push pretty well. \u00a0It also shows the counter to the pig push in case you run into anyone also using this tactic. \u00a0The counter to this is pretty ineffective since the movements happen so fast. \u00a0There is barely any time to react to this strategy. \u00a0If you do pig push, make sure your are on the side where the defense is further away from your chosen spawn location. \u00a0Failure to recognize which side is the one to do it on can result in an ineffective and useless push.<\/p>\n

\"imgres\"Lumber Jack- \u00a0The lumberjack should be your main choice when you want to do a hog rider push. \u00a0You can use the lumber jack as a semi tank for the hog rider. \u00a0By putting the lumber jack in front of the hog rider, it protects the hog rider from heavy damage troops or buildings like the pekka, the prince, and the inferno tower. \u00a0Also, it does not matter if your lumber jack dies. \u00a0In fact, you want him to die because when he does, he drops a rage spell. \u00a0The rage spell that the lumber jack drops can help the hog rider get a ton more shots in, resulting in a lot more damage. \u00a0The health from the lumber jack also will help increase the sustainability of your hog rider. \u00a0The lumber jack can also be use effectively to kill a horde of ground troops, if you send your lumber jack and minions to defend, you can defend against the barbarians, the regular shank goblins, and the skeletons. \u00a0The lumber jack is strong against swarm troops like the skeletons, the spear goblins, the regular shank goblins, and the barbarians. \u00a0The lumber jack is very weak to any air troop that targets enemy units like the minions, the minion horde, and the baby dragon.<\/p>\n

TOWERS: HOW TO USE THEM AND WHERE TO PLACE THEM<\/strong><\/h4>\n

\"2Q==\"Cannon- \u00a0The cannon is a great defensive card because it provides so much value for only three elixir. \u00a0The cannon is also the cheapest defensive building in the game. \u00a0The cannon is a direct counter to the hog and lets your gain a one elixir advantage. \u00a0It also can effectively counter the giant as long as you support the cannon with some more troops. \u00a0The cannon cannot counter the royal giant that well but provides a big enough distraction for your minions and or spear goblins to damage the royal giant so he does not get to many shots off on to your arena or crown tower. \u00a0The cannon also provides a great distraction for other troops like the balloon or lava hound. \u00a0Even though the cannon can’t shoot the balloon or lava hound, it can still be a damage ink. \u00a0The cannon can stall the balloon for a bout one shot, which saves your own arena or crown tower from about 800 damage. \u00a0It is a lot better for that damage to go on your cannon than on your arena or crown tower. \u00a0While the lava hound or balloon are going to your cannon, you can either send in your minions or spear goblins to take them out. \u00a0Combined with the help of one of your arena or crown tower, you can easily take the balloon down before it can drop a single bomb on your arena or crown tower. \u00a0The cannon also can distract the lava hound for a long enough time to where only the lava pups may get a few shots off on to your tower. \u00a0Overall, I think the cannon one of the best if not the best defensive towers now because the inferno tower did receive a major nerf. \u00a0The inferno tower nerf was that the zap spell or freeze spell or any other type of stun effect will now reset the damage. \u00a0This makes the inferno tower have a lot harder time countering pekkas, golems,. giants,. and royal giants.<\/p>\n

SPELLS: \u00a0THEIR MAIN USES AND HOW TO MAXIMIZE THEIR POTENTIAL<\/strong><\/h4>\n

\"\"Fireball<\/em>\u2013 The Fireball in this deck is not to constantly barrage the Crown Towers but to take down mass swarms for Elixir profit. \u00a0Combined with the Zap spell, it can take down the Three Musketeers and let you gain an easy 3 Elixir. \u00a0The main troops this card counters is the Minion Horde and the Barbarians. \u00a0Striking a lone Minion Horde will give a one plus trade. \u00a0The Barbarians will also give the one positive Elixir trade. \u00a0The Fireball can also be used against the Princess if you can hit the Crown Tower also or if other troops can also be hit. \u00a0It is not recommended to shoot a Fireball if it only hits the Princess as it will put you behind in Elixir. \u00a0The Fireball can finish off a Tower as long as there is only a few seconds left and the Tower is not over 300 health. \u00a0Combined with a Zap, the Fireball can do almost 300 damage. \u00a0The fire Ball is very strong against hordes like the barbarians and the minion horde. \u00a0They also are strong against multiple building because of the fire ball’s big radius. \u00a0The fire ball can easily combo many building when facing a huit spam deck like a barbarian hut, a goblin hut, and the enemy crown or arena tower. \u00a0The fireball is weak against high health troops like the pekka, the golem, and the lava hound. \u00a0IT is also now a bad counter to the goblin barrel because the most recent update made the goblin barrel cost three elixir instead of four elixir.<\/p>\n","protected":false},"excerpt":{"rendered":"

Background Information This is the next\u00a0part of the series of arena decks that lead up to the legendary arena. \u00a0This deck has just been released and is the reason why this guide came out of order with the rest of the arena decks. \u00a0This week we are going over the frozen peak\u00a0arena deck. \u00a0Some of […]<\/p>\n","protected":false},"author":15,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_et_pb_use_builder":"","_et_pb_old_content":"","_et_gb_content_width":""},"categories":[8,7,6],"tags":[],"yoast_head":"\nFrozen Peak Deck - Clash Royale Wiki<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/clashroyale.wiki\/frozen-peak-deck\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Frozen Peak Deck - Clash Royale Wiki\" \/>\n<meta property=\"og:description\" content=\"Background Information This is the next\u00a0part of the series of arena decks that lead up to the legendary arena. \u00a0This deck has just been released and is the reason why this guide came out of order with the rest of the arena decks. \u00a0This week we are going over the frozen peak\u00a0arena deck. \u00a0Some of […]\" \/>\n<meta property=\"og:url\" content=\"https:\/\/clashroyale.wiki\/frozen-peak-deck\/\" \/>\n<meta property=\"og:site_name\" content=\"Clash Royale Wiki\" \/>\n<meta property=\"article:published_time\" content=\"2016-07-08T20:05:37+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2022-03-16T12:54:31+00:00\" \/>\n<meta property=\"og:image\" content=\"http:\/\/clashroyale.wiki\/wp-content\/uploads\/2016\/05\/SpearGoblin.png\" \/>\n<meta name=\"author\" content=\"W3bster\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"W3bster\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"16 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"WebPage\",\"@id\":\"https:\/\/clashroyale.wiki\/frozen-peak-deck\/\",\"url\":\"https:\/\/clashroyale.wiki\/frozen-peak-deck\/\",\"name\":\"Frozen Peak Deck - Clash Royale Wiki\",\"isPartOf\":{\"@id\":\"https:\/\/clashroyale.wiki\/#website\"},\"datePublished\":\"2016-07-08T20:05:37+00:00\",\"dateModified\":\"2022-03-16T12:54:31+00:00\",\"author\":{\"@id\":\"https:\/\/clashroyale.wiki\/#\/schema\/person\/0868c5fc264d32a0087414f5297d8e4d\"},\"breadcrumb\":{\"@id\":\"https:\/\/clashroyale.wiki\/frozen-peak-deck\/#breadcrumb\"},\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\/\/clashroyale.wiki\/frozen-peak-deck\/\"]}]},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\/\/clashroyale.wiki\/frozen-peak-deck\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\/\/clashroyale.wiki\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"Frozen Peak Deck\"}]},{\"@type\":\"WebSite\",\"@id\":\"https:\/\/clashroyale.wiki\/#website\",\"url\":\"https:\/\/clashroyale.wiki\/\",\"name\":\"Clash Royale Wiki\",\"description\":\"Help, Guides and Information\",\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\/\/clashroyale.wiki\/?s={search_term_string}\"},\"query-input\":\"required name=search_term_string\"}],\"inLanguage\":\"en-US\"},{\"@type\":\"Person\",\"@id\":\"https:\/\/clashroyale.wiki\/#\/schema\/person\/0868c5fc264d32a0087414f5297d8e4d\",\"name\":\"W3bster\",\"image\":{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\/\/clashroyale.wiki\/#\/schema\/person\/image\/\",\"url\":\"https:\/\/secure.gravatar.com\/avatar\/bec30268e88ef93ed4ab0a1a540bc639?s=96&d=monsterid&r=g\",\"contentUrl\":\"https:\/\/secure.gravatar.com\/avatar\/bec30268e88ef93ed4ab0a1a540bc639?s=96&d=monsterid&r=g\",\"caption\":\"W3bster\"},\"description\":\"I am a Clash Royale player since the end of January during the soft launch. To this day, I remain a free to play player with a knowledgeable outlook on many different types of strategies. At level 8 I reached the peak of 3424, at level 9 I reached 3647, and now I'm sitting well over 4000 trophies. 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To this day, I remain a free to play player with a knowledgeable outlook on many different types of strategies. At level 8 I reached the peak of 3424, at level 9 I reached 3647, and now I'm sitting well over 4000 trophies. 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