{"id":2504,"date":"2018-03-31T16:43:20","date_gmt":"2018-03-31T16:43:20","guid":{"rendered":"http:\/\/clashroyale.wiki\/?p=2504"},"modified":"2022-03-16T12:27:41","modified_gmt":"2022-03-16T12:27:41","slug":"wizard-support-deck","status":"publish","type":"post","link":"https:\/\/clashroyale.wiki\/wizard-support-deck\/","title":{"rendered":"Wizard Support Deck"},"content":{"rendered":"

BACKGROUND INFORMATION<\/strong><\/p>\n

This deck’s main push is your Valkyrie and wizard, or your mini pekka and wizard.\u00a0 Your will use your elixir collector to support your elixir supple and your cannon will be used on defense.\u00a0 Your arrows would usually be used on defense against swarm decks and your zap will be used for offense.<\/p>\n

BASICS: AVERAGE ELIXIR AND HOW TO USE EACH TROOP EFFICIENTLY\u00a0<\/strong><\/h4>\n

The average elixir cost for this deck is an even 3.8 and the following cards used are:<\/p>\n

TROOPS: USED FOR DEFENSE AND OFFENSE. \u00a0IMPORTANT TO USE THE RIGHT COUNTER FOR EACH TROOP<\/strong><\/h4>\n

\"\"Mini Pekka-<\/em>\u00a0The mini pekka is very versatile on defense and can be a treat if put on offense. \u00a0The mini pekka is considered a glass cannon. \u00a0the mini pekka is considered a glass cannon because it can deal a lot of damage but it also has very\u00a0little health in comparison. \u00a0 The mini pekka is great at countering high health tanks. \u00a0The mini pekka can kill an enemy hog rider in two hits and only lets the hog rider get off one shot on your tower. \u00a0Of course the mini pekka may only need one shot if you have some supporting troops defending with the mini pekka. \u00a0This will also make the enemy\u00a0hog rider not even get one shot off on to your tower. \u00a0The mini pekka also kills the royal giant very efficiently. \u00a0The mini pekka, since it does so much damage, will kill the enemy royal giant in just a few hits. \u00a0This makes it hard for the royal giant to get much damage off on to your tower. \u00a0With only the mini pekka defending your tower, the royal giant may get around 500 damage off of your tower. \u00a0However, you most likely will have other troops, most likely the musketeer or the spear goblins, supporting your mini pekka which will make the enemy royal giant drop even faster. \u00a0The mini pekka also kills the regular giant very easily and it can solo defend good enough. \u00a0You do not need to worry about supporting your mini pekka with anything else. \u00a0 The mini pekka works great against single targeting troops like the musketeer, the wizard, the Valkyrie, the prince, and the troops previously mentioned above. \u00a0What makes the mini pekka strong against the prince is that your mini pekka can easily survive the charge from the enemy prince, letting your mini pekka take in lots of damage while also dishing it out. \u00a0The mini pekka is weak against swarm troops like the spear goblins, the skeletons, the regular shank goblins, and the barbarians. \u00a0The mini pekka is also weak against some air troops like the minions\u00a0and\u00a0the minion horde.<\/p>\n

\"\"Minions<\/em>\u2013 The minions\u00a0are part of your trifecta push that includes the hog rider, the valkyrie, and the minions. This deck uses the Minions instead of the Minion Horde. \u00a0The Minions are preferred in this deck over the Minion Horde because you want to keep the cost of troops low. \u00a0By keeping the cost low, you will be able to cycle through your cards faster. \u00a0The Minions also do well enough against air troops like the Balloon or Baby Dragon, although for the Baby Dragon needs to target your Crown Tower first. \u00a0Minions also can take out the Barbarians with the help of the Spear Goblins. \u00a0This leaves you with a major counter push at the ready. \u00a0Also, these blue little monsters can help destroy Prince rushes with the help of some ground troops. \u00a0Even if your enemy uses Arrows, you are not at a Elixir disadvantage, unlike the Minion Horde. \u00a0The Minions could also kill a Sparky before it can take its aim at the Tower. \u00a0The minions are very vulnerable to anything that attacks air troops like the baby dragon, the witch, the spear goblins, the musketeer, the fire spirits and the wizard. \u00a0They are also weak to the ice spirits because they can be stunned long enough so the enemy tower can finish them off. \u00a0The minions are also one of your only air targeting units so you should be careful and know when the right time to use them is. \u00a0If you are seen having to defend against a lava hound or balloon without your minions or spear goblins, you will have a pretty hard time defending. \u00a0Because of this, if you see your opponent has one or two of these cards, you should save your minions or spear goblins just to counter the enemies air troops. \u00a0The minions are also weak to direct damage spells like the zap spell and the arrows. \u00a0Both of these direct damage spells will give your opponent an equal or an advantageous elixir trade. \u00a0It is strong against group troops that have a medium or low amount of health. \u00a0The are strong against the mini pekka, the musketeer, the barbarians, the pekka, and the princes.<\/p>\n

\"\"Wizard-<\/em>\u00a0The wizard\u00a0is your support for your pekka in this\u00a0trifecta deck be adding lots of splash damage to enemy ground and air units. \u00a0The wizard is an overall great card to have in your deck because it is the most effective card that does splash damage to both air and ground troop. \u00a0Its fast fire rate compliments the pekka\u2019s sluggish moves. \u00a0Additionally, the wizard helps counter what the pekka is weak against, small critters. \u00a0The wizard can one shot many small troops like the skeletons, the spear goblins, the regular goblins, the three elixir minions, and the archers. \u00a0The wizard can also make quick work of swarms of troops killing the barbarians in three shots, the minion horde also in three shots, and the skeleton army in a few more shots. \u00a0The wizard however is pretty weak when being attacked. \u00a0The wizard can be easily killed by an enemy lightning spell or rocket. \u00a0The wizard can also be killed by a relatively high level fire ball. \u00a0The wizard is actually pretty good on defense. \u00a0It can kill oncoming enemy barbarians by itself. \u00a0It is also the best troop to use when countering the minion horde because your wizard can one shot the minions making quick work of the minion horde. \u00a0However, the wizard is not so great at countering high health troops like the prince, the pekka, the golem, and the lava hound. \u00a0he prince and pekka do too much damage to even let the wizard have a chance and the golem and the lava hound have too much hit points for the wizards relatively weak fire balls to do any noticeable damage. \u00a0However, an extremely well timed wizard can completely kill all the lava pups that spawn from a lava hound with one fire ball. \u00a0This also is the same with the goblin barrel. \u00a0An extremely well timed wizard can kill the goblins from the goblin barrel all in one go. \u00a0The wizard costs five elixir which is one of your higher costing cards. \u00a0I recommend saving your wizard only for your trifecta push because this is a key troop for it. \u00a0Only use your wizard for something else if it is the only option from saving your arena or crown tower.<\/p>\n

\"\"Valkyrie- \u00a0The Valkyrie, even though it has a slow movement speed, can be quickened. \u00a0If she is put in front of your fire spirits, she will move at the same speed as your fire spirits. \u00a0This element of additional speed is why I consider her to be viable when compared to the dark prince. \u00a0The Valkyrie also only costs four elixir which is fairly cheap. \u00a0 Also, if you put her in front of your hog rider, your opponent will have a very hard time countering your push. \u00a0Instead of their usual barbarians, skeletons, spear goblins, or regular shank goblins, they have to think of some other way to counter your push. \u00a0This is because your Valkyrie, now acting as a splash damage tank for your hog, will kill any of those counters extremely quick. \u00a0If they place an inferno tower down, you can easily time a zap spell to reset its damage and you can plow straight to their arena or crown tower. \u00a0Another good troop to pair up with the hog rider Valkyrie combination would be the fire spirits. \u00a0The fire spirits would not only help clear any skeletons, spear goblins, barbarians, archers, or regular shank goblins even faster by help supporting the Valkyrie, but the fire spirits can also counter any air troops. \u00a0Without fire spirits in your push, our assault can be easily taken out by the minion horde or be somewhat countered by the three elixir minions. \u00a0With the fire spirits, the three elixir minions will be reduced to nothing and the minion horde will be reduced to a single, half health minion. \u00a0Having these two troops to support your hog rider will make your push extremely strong and very hard to defend. \u00a0The valkyrie is extremely durable against most troops because she has high damage and a good amount of health. \u00a0The valkyrie can tear through the barbarians, the goblins, the spear goblins, the skeletons, the archers, and hut spam strategies. \u00a0However, the valkyrie only attacks group troops so she will be extremely weak against the three elixir minions, the minion horde, and the baby dragon.<\/p>\n

TOWERS: HOW TO USE THEM AND WHERE TO PLACE THEM<\/strong><\/h4>\n

\"\"Elixir Collector<\/em>\u2013 The Elixir Collector is a very special card. \u00a0Most people don\u2019t see its full potential. \u00a0At first glance, most people just think it just gives you two additional Elixir. \u00a0While this is true, there is a hidden, more important use for it. \u00a0The Elixir Collector allows you to build up an even bigger push faster than without one. \u00a0This lets you gain an elixir advantage on\u00a0your opponent during your assault or perhaps when you need a quick reaction defense. \u00a0Since it is such a valuable card, instincts tell you to put it at the back of you base, where it can\u2019t be touched. \u00a0this is a good strategy because you can easily protect the elixir collector from any troops. \u00a0Just be aware of any direct damage spells your opponent may have as they can get the crown or arena tower and elixir collector combo on you for a big elixir advantage. \u00a0However, there is a draw back into putting an elixir collector in the back. \u00a0Since you are down on elixir for a defense, the enemy can send down a elixir heavy push and you will have a hard time defending because you are very low on elixir. \u00a0For example, a hog rider user can immediately rush you and destroy the tower. \u00a0To counter this quick offensive push made by your enemy, you can put the elixir collector between your arena or crown towers, two to four squares in front of your king\u2019s castle. \u00a0This will make hog rider pushers think twice before making the attack. \u00a0If they do launch one, be ready to deploy your minions, barbarians, and or the\u00a0spear goblins to help take down the hog rider. \u00a0I suggest having at least one elixir collector on your side of the map at all times because this deck is a bit expensive. \u00a0If you want two down on the field at the same time, i recommend placing the elixir collector far away from each other. \u00a0If you put them too close together, the enemy may rocket, fire ball, or lightning both of your elixir collectors for a huge elixir profit.<\/p>\n

\"2Q==\"Cannon- \u00a0<\/em>The cannon is your main defense against building targeting troops like the giant, the hog rider, the balloon, the royal giant, and the golem. \u00a0Make sure you have good placement with your cannon because its five and a half tile range is very short. \u00a0Also, you should never pre place a cannon. \u00a0If you do, your enemy can send any air troop, like the three elixir minions or the baby dragon, and destroy it without taking any damage. \u00a0You enemy can also just place a single musketeer and out range the cannon. \u00a0This can make you basically waste your defense and make you lose three elixir. \u00a0Also, you cannon is out of your hand which makes it a lot harder to defend from the defense targeting troops like the giant, balloon, and hog rider. \u00a0If your opponent doesn\u2019t have those troops or they just used it and you have the cannon in your hand, you can use the combination of the ice wizard and cannon to defend from hordes of small group troops. \u00a0A cannon and ice wizard combo can defend from barbarians. \u00a0The cannon is very cheap which makes it have synergy with the rest of your deck. \u00a0Since you have two very expensive cards in your deck, having the cheapest defense in the game will help you on defense when you are on low elixir. \u00a0The cannon is strong against weak ground troops like the skeletons, the archers, the spear goblins, and the regular shank goblins. \u00a0The cannon, if provided with some sort of distraction, can be good against the prince, the the mini pekka, the barbarians, and the valkyrie. \u00a0The cannon, being only able to attack ground troops, is very weak against the three elixir minions, the minion horde, the baby dragon, the lava hound, and the balloon.<\/p>\n

SPELLS: \u00a0THEIR MAIN USES AND HOW TO MAXIMIZE THEIR POTENTIAL<\/strong><\/h4>\n

\"Arrows-Card\"Arrows-<\/em>\u00a0The arrows are a great cheap way to counter a mass amount of troops. \u00a0The arrows can help support your pushes that contain your giant by killing off any minion horde that will do a lot of damage. \u00a0The arrows are also great at countering hut spam decks because you can easily kit two or three buildings, the crown or arena tower, and any enemy troops spawned or walking near the arrow radius. \u00a0Arrows can also be used to finish off towers if they are at a very low health value. \u00a0t only will do around 80 to 100 damage to your crown tower so plan accordingly before sending it at your enemy\u2019s crown or arena tower. \u00a0 Combined with the zap spell, you can get about 150 damage off of your enemies tower, which can help a lot if your are in over time and just need a little more damage. \u00a0The arrows are a great counter to the skeletons, the spear goblins, the archers, the regular shank goblins, the goblin barrel, the three elixir minions, the lava pups that come out of the lava hound and the minion horde. \u00a0They can help defend against enemy barbarians if they have a bout a quarter of their life left. \u00a0The arrows are weak against high health troops like the golem, the pekka, the lava hound, the balloon, and other troops like those. \u00a0The arrows are a nice and cheap three elixir so you can use them at almost any point during the battle for an easy defense against a lot of small units.<\/p>\n

\"\"Zap\u2013<\/em>\u00a0The zap spell does do a little splash damage and almost happens in an instant. \u00a0The Zap spell is mainly used to support your sparky and giant. \u00a0The best way to use the zap is to either severely injure a minion horde and let your spear goblins or your minions finish them off. \u00a0The other major use for zap in this deck is to stun any inferno towers. \u00a0With the most recent update,. the zap will now reset the inferno tower\u2019s damage. \u00a0This will greatly increase the life time\u00a0of your sparky and giant and make this deck even stronger. \u00a0Remember, the longer your sparky and giant stays alive, the longer your high damage per second troops stay alive, and the more damage you can put onto enemy building, arena or crown towers, and on their troops. \u00a0The zap will be your best friend because since it resets the inferno towers damage, it is better than the freeze spell. \u00a0As a bonus when compared to the freeze spell, the zap spell only costs two elixir while the freeze spell costs four elixir. \u00a0This lets you put two more elixir into your push that would have been spent on freezing the inferno tower. \u00a0I recommend you zapping the inferno tower when the inferno tower\u2019s beam is on the second stage. \u00a0 This will allow the sparky and giant to receive little damage and by the time the inferno tower resets, locks back onto the royal giant, and charges back up, the tower should be destroyed by your royal giant and the other supporting troops behind him. \u00a0 \u00a0With this zap your pushes should be able to hit harder and last longer, a great support spell when trying to take down an enemy arena or crown tower. \u00a0The zap spell hard counters small troops like the spear goblins, the regular shank goblins, the skeletons, the minions, and the minion horde. \u00a0The zap also counters the goblin barrel spell quite well. \u00a0It has a hard time when trying to kill high health point troops like the golem, the pekka, the barbarians, any type of prince, the balloon, and other troops like that. \u00a0The zap can also stop the princes charges and make them start walking before they charge again . \u00a0This allows the zap to be used in some tight defenses when a prince is right next to your tower.<\/p>\n","protected":false},"excerpt":{"rendered":"

BACKGROUND INFORMATION This deck’s main push is your Valkyrie and wizard, or your mini pekka and wizard.\u00a0 Your will use your elixir collector to support your elixir supple and your cannon will be used on defense.\u00a0 Your arrows would usually be used on defense against swarm decks and your zap will be used for offense. […]<\/p>\n","protected":false},"author":15,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_et_pb_use_builder":"","_et_pb_old_content":"","_et_gb_content_width":"","footnotes":""},"categories":[8,7,6],"tags":[],"yoast_head":"\nWizard Support Deck - Clash Royale Wiki<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/clashroyale.wiki\/wizard-support-deck\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Wizard Support Deck - Clash Royale Wiki\" \/>\n<meta property=\"og:description\" content=\"BACKGROUND INFORMATION This deck’s main push is your Valkyrie and wizard, or your mini pekka and wizard.\u00a0 Your will use your elixir collector to support your elixir supple and your cannon will be used on defense.\u00a0 Your arrows would usually be used on defense against swarm decks and your zap will be used for offense. […]\" \/>\n<meta property=\"og:url\" content=\"https:\/\/clashroyale.wiki\/wizard-support-deck\/\" \/>\n<meta property=\"og:site_name\" content=\"Clash Royale Wiki\" \/>\n<meta property=\"article:published_time\" content=\"2018-03-31T16:43:20+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2022-03-16T12:27:41+00:00\" \/>\n<meta property=\"og:image\" content=\"http:\/\/clashroyale.wiki\/wp-content\/uploads\/2016\/08\/wsi-imageoptim-MiniPEKKACard-1.png\" \/>\n<meta name=\"author\" content=\"W3bster\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"W3bster\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"14 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"WebPage\",\"@id\":\"https:\/\/clashroyale.wiki\/wizard-support-deck\/\",\"url\":\"https:\/\/clashroyale.wiki\/wizard-support-deck\/\",\"name\":\"Wizard Support Deck - Clash Royale Wiki\",\"isPartOf\":{\"@id\":\"https:\/\/clashroyale.wiki\/#website\"},\"primaryImageOfPage\":{\"@id\":\"https:\/\/clashroyale.wiki\/wizard-support-deck\/#primaryimage\"},\"image\":{\"@id\":\"https:\/\/clashroyale.wiki\/wizard-support-deck\/#primaryimage\"},\"thumbnailUrl\":\"http:\/\/clashroyale.wiki\/wp-content\/uploads\/2016\/08\/wsi-imageoptim-MiniPEKKACard-1.png\",\"datePublished\":\"2018-03-31T16:43:20+00:00\",\"dateModified\":\"2022-03-16T12:27:41+00:00\",\"author\":{\"@id\":\"https:\/\/clashroyale.wiki\/#\/schema\/person\/0868c5fc264d32a0087414f5297d8e4d\"},\"breadcrumb\":{\"@id\":\"https:\/\/clashroyale.wiki\/wizard-support-deck\/#breadcrumb\"},\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\/\/clashroyale.wiki\/wizard-support-deck\/\"]}]},{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\/\/clashroyale.wiki\/wizard-support-deck\/#primaryimage\",\"url\":\"http:\/\/clashroyale.wiki\/wp-content\/uploads\/2016\/08\/wsi-imageoptim-MiniPEKKACard-1.png\",\"contentUrl\":\"http:\/\/clashroyale.wiki\/wp-content\/uploads\/2016\/08\/wsi-imageoptim-MiniPEKKACard-1.png\"},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\/\/clashroyale.wiki\/wizard-support-deck\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\/\/clashroyale.wiki\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"Wizard Support Deck\"}]},{\"@type\":\"WebSite\",\"@id\":\"https:\/\/clashroyale.wiki\/#website\",\"url\":\"https:\/\/clashroyale.wiki\/\",\"name\":\"Clash Royale Wiki\",\"description\":\"Help, Guides and Information\",\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\/\/clashroyale.wiki\/?s={search_term_string}\"},\"query-input\":\"required name=search_term_string\"}],\"inLanguage\":\"en-US\"},{\"@type\":\"Person\",\"@id\":\"https:\/\/clashroyale.wiki\/#\/schema\/person\/0868c5fc264d32a0087414f5297d8e4d\",\"name\":\"W3bster\",\"image\":{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\/\/clashroyale.wiki\/#\/schema\/person\/image\/\",\"url\":\"https:\/\/secure.gravatar.com\/avatar\/bec30268e88ef93ed4ab0a1a540bc639?s=96&d=monsterid&r=g\",\"contentUrl\":\"https:\/\/secure.gravatar.com\/avatar\/bec30268e88ef93ed4ab0a1a540bc639?s=96&d=monsterid&r=g\",\"caption\":\"W3bster\"},\"description\":\"I am a Clash Royale player since the end of January during the soft launch. To this day, I remain a free to play player with a knowledgeable outlook on many different types of strategies. At level 8 I reached the peak of 3424, at level 9 I reached 3647, and now I'm sitting well over 4000 trophies. I love sharing strategies, decks, and other useful information by writing blog posts for you guys.\",\"sameAs\":[\"http:\/\/clashroyale.wiki\",\"https:\/\/www.youtube.com\/channel\/UC2yR_viWkMlHO44lsm6X1kQ\"],\"url\":\"https:\/\/clashroyale.wiki\/author\/w3bster\/\"}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"Wizard Support Deck - Clash Royale Wiki","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/clashroyale.wiki\/wizard-support-deck\/","og_locale":"en_US","og_type":"article","og_title":"Wizard Support Deck - Clash Royale Wiki","og_description":"BACKGROUND INFORMATION This deck’s main push is your Valkyrie and wizard, or your mini pekka and wizard.\u00a0 Your will use your elixir collector to support your elixir supple and your cannon will be used on defense.\u00a0 Your arrows would usually be used on defense against swarm decks and your zap will be used for offense. 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To this day, I remain a free to play player with a knowledgeable outlook on many different types of strategies. At level 8 I reached the peak of 3424, at level 9 I reached 3647, and now I'm sitting well over 4000 trophies. I love sharing strategies, decks, and other useful information by writing blog posts for you guys.","sameAs":["http:\/\/clashroyale.wiki","https:\/\/www.youtube.com\/channel\/UC2yR_viWkMlHO44lsm6X1kQ"],"url":"https:\/\/clashroyale.wiki\/author\/w3bster\/"}]}},"_links":{"self":[{"href":"https:\/\/clashroyale.wiki\/wp-json\/wp\/v2\/posts\/2504"}],"collection":[{"href":"https:\/\/clashroyale.wiki\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/clashroyale.wiki\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/clashroyale.wiki\/wp-json\/wp\/v2\/users\/15"}],"replies":[{"embeddable":true,"href":"https:\/\/clashroyale.wiki\/wp-json\/wp\/v2\/comments?post=2504"}],"version-history":[{"count":0,"href":"https:\/\/clashroyale.wiki\/wp-json\/wp\/v2\/posts\/2504\/revisions"}],"wp:attachment":[{"href":"https:\/\/clashroyale.wiki\/wp-json\/wp\/v2\/media?parent=2504"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/clashroyale.wiki\/wp-json\/wp\/v2\/categories?post=2504"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/clashroyale.wiki\/wp-json\/wp\/v2\/tags?post=2504"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}