{"id":2514,"date":"2018-04-14T19:47:41","date_gmt":"2018-04-14T19:47:41","guid":{"rendered":"http:\/\/clashroyale.wiki\/?p=2514"},"modified":"2022-03-16T12:26:25","modified_gmt":"2022-03-16T12:26:25","slug":"dark-pekka-deck","status":"publish","type":"post","link":"https:\/\/clashroyale.wiki\/dark-pekka-deck\/","title":{"rendered":"Dark Pekka Deck"},"content":{"rendered":"

BACKGROUND INFORMATION<\/strong><\/p>\n

This deck was created to center around the mini pekka and the dark prince leading your offensive charges to do damage to the enemies tower.\u00a0 The dark prince provides much needed slash damage and your mini pekka allows you to have a lot of damage to your enemy tower.\u00a0 The minion horde and spear goblins are mainly to support your offfensive pushes or defensive stances. Your spells and towers are situationaly used based on your opponents deck composition.<\/p>\n

BASICS: AVERAGE ELIXIR AND HOW TO USE EACH TROOP EFFICIENTLY\u00a0<\/strong><\/h4>\n

The average elixir cost for this deck is\u00a0 elixir\u00a0 and the following cards used are:<\/p>\n

TROOPS: USED FOR DEFENSE AND OFFENSE. \u00a0IMPORTANT TO USE THE RIGHT COUNTER FOR EACH TROOP<\/strong><\/h4>\n

\"\"Mini Pekka-<\/em>\u00a0The mini pekka is very versatile on defense and can be a treat if put on offense. \u00a0The mini pekka is considered a glass cannon, where it deals a lot of damage but have little health in comparison. \u00a0 The mini pekka is great at countering high health tanks. \u00a0The mini pekka can kill an enemy hog rider in two hits and only lets the hog rider get off one shot on your tower. \u00a0Of course the mini pekka may only need one shot if you have some supporting troops defending with the mini pekka. \u00a0This will also make the enemy\u00a0hog rider not even get one shot off on to your tower. \u00a0The mini pekka also kills the royal giant very efficiently. \u00a0The mini pekka, since it does so much damage, will kill the enemy royal giant in just a few hits. \u00a0This makes it hard for the royal giant to get much damage off on to your tower. \u00a0With only the mini pekka defending your tower, the royal giant may get around 500 damage off of your tower. \u00a0However, you most likely will have other troops, most likely the musketeer or the spear goblins, supporting your mini pekka which will make the enemy royal giant drop even faster. \u00a0The mini pekka also kills the regular giant very easily and it can solo defend good enough. \u00a0You do not need to worry about supporting your mini pekka with anything else. \u00a0 The mini pekka works great against single targeting troops like the musketeer, the wizard, the Valkyrie, the prince, and the troops previously mentioned above. \u00a0What makes the mini pekka strong against the prince is that your mini pekka can easily survive the charge from the enemy prince, letting your mini pekka take in lots of damage while also dishing it out. \u00a0The mini pekka is weak against swarm troops like the spear goblins, the skeletons, the regular shank goblins, and the barbarians. \u00a0The mini pekka is also weak against some air troops like the minions\u00a0and\u00a0the minion horde.<\/p>\n

\"\"Dark Prince-<\/em>\u00a0The barbarians is your other main offensive troop in this deck. \u00a0The dark prince brings in splash damage against enemy ground units but more importantly provides mobility by pushing your other troops while it has its charge on. \u00a0The dark prince main use in this deck is for its invaluable charge. \u00a0It is chosen over his brother, the prince, for a few reasons. \u00a0The first reason is that the dark prince is a splash damage troop instead of the point damage troop the prince provides. \u00a0You do not need more point damage as your barbarians provides plenty of it. \u00a0Also, the splash damage is definitely needed to help take down opposing barbarians within one to two seconds. \u00a0If you use the prince instead of the dark prince, the barbarians will take a lot longer to destroy and be a true obstacle\u00a0to your push. \u00a0The dark prince also kills the skeletons, the spear goblins, the archers, the regular shank goblins, and any hut spam strategy deck extremely well. \u00a0The dark prince\u2019s major weakness is the fact that it is a ground unit that can only target other ground troops. \u00a0This makes the dark prince useless against countering any air troops like the baby dragon, the three elixir minions, or the lava hound. \u00a0Also, being a ground troop makes it extremely easy for your opponent to use some minions to kill tyou dark prince for a positive elixir trade and for some free minions. \u00a0However, with your wizard supporting both your pekka and your dark prince, minions or any other air troop for that matter will do every little damage because the wizard can one shot any level minion and two to three shot any level minion horde. \u00a0When the dark prince is in your push along with your wizard and pekka, there is very few things that could stop this push. \u00a0More often than not your opponent will take damage and can only slow the inevitable damage. \u00a0Also, the dark prince only costs four elixir which helps make your offensive push a little cheaper. \u00a0The dark prince also has a shield which can be super useful during some times. \u00a0For example, if your enemy sends down a rocket on your dark prince, he will not go super low in health. \u00a0Instead, the shield will absorb all the damage that came from the rocket and then fall off once the rocket\u2019s damage is done. \u00a0This shield is a great defense against burst damage like the prince charge, the pekka\u2019s swing of her sword, or the lethal explosion cause by a rocket. \u00a0The shield doe not work as good against smaller damage like the damage cause by a barbarian because the shield does not negate as much damage.<\/p>\n

\"\"Minion Horde-<\/em>\u00a0The minion horde is used to defend against most things. \u00a0 The minion horde contains five minions which means that a ton of damage can be put out. \u00a0A single minion all ready can do a ton of damage but when five minions are combined to form a single group, they melt anything that they attack. \u00a0 \u00a0The minion\u00a0horde counters any ground unit very hard. They can\u00a0completely kill a charged prince even after it has crossed your side of the bridge. \u00a0The minion horde is also every strong against the barbarians, wiping them in only a few seconds, the golem- killing him before he has a chance to do any damage to the tower, and nearly anything else. \u00a0The major weaknesses to the minion horde are spells and grounded splash damage troops that can attack air troops. \u00a0Spells like the zap, the fire ball, and the arrows can all either one shot the minion horde or get them very low on health. \u00a0If your enemy uses that zap spell, they will gain a three elixir advantage. \u00a0If your enemy uses the fire ball, the will get a one elixir advantage. \u00a0If your opponent uses the arrows, they will gain a two elixir advantage. \u00a0As you can see, if your enemy has any of these spell cards and uses them to counter the minion horde, \u00a0you will be behind in elixir compared to him very fast and most likely have a hard time winning. The ground troops that are a major problem to the minion horde is the ice wizard, the regular wizard, and the princess. \u00a0The ice wizard, along with the support of the enemy crown or arena tower, can easily kill your minion horde. \u00a0This will give your opponent a two elixir advantage. \u00a0The wizard can easily solo you minion horde by himself. \u00a0Although it is an even elixir trade, he still has a wizard up at full health which means he got a five elixir advantage on you. \u00a0This is the same with the princess and the ice wizard counters. \u00a0The princess can take out the minion horde as long as she has enough time. \u00a0And with her range, she, even at level one, easily has enough time to take out almost any level minion horde. \u00a0It only will take two to three shots from a princess to completely annihilate your minion horde. \u00a0She only costs three elixir so not only does your enemy get a free princess, but they also gain two more elixir on you. \u00a0With all these counters to the minion horde, this card is a real hit or miss. \u00a0If your opponent does not have any of these counters or just has a bad cycle timing, you will beat them. \u00a0If they, how ever, have direct counters and play them well, you should stop using your minion horde as it will just keep on making a bigger grave for yourself. \u00a0 \u00a0If you find yourself being counter far too often for your liking, you can switch the minion horde to the regular three elixir minions. \u00a0This will still let you have an anti air=\/ full ground troop counter but also let you less likely to suffer from extreme and heavy counters,<\/p>\n

\"\"S<\/em>pear Goblins-\u00a0\u00a0<\/em>The spear goblin card is one of the most basic troops in the game. \u00a0For being one of the first cards to be unlocked in the game, it is surprising how well they perform. \u00a0The Spear\u00a0Goblins not only can defend against goblins, enemy Spear Goblins, and Minions in a on verse one with the help of your Tower, but it can also be used at the very beginning. \u00a0If the Spear Goblins are used right at the start, you force your opponent to either react to them by placing a much more expensive troop, leaving an option to have a hard counter ready, or make them just watch those Spear Goblins chip 300 damage off their tower. \u00a0300 may not seem like a whole bunch, but do that 2 or three times in a match, and you got yourself 1000 free chip damage. \u00a0The Spear Goblins can also kill a Princess that is on the bridge very quickly as long as the princess is distracted. \u00a0If the princess is not distracted and you deploy the spear goblins, they will die before they can kill the princess, making you basically waste three elixir. \u00a0On a very good note however, you can do an advanced move with these spear goblins. \u00a0the spear goblins, just like your minions, are one of your only air targeting units. \u00a0You should save your spear goblins just to counter any balloons or lava hounds they may have. \u00a0If you see that their deck does not have any of those cards, you can use the spear goblins like you normally would.The spear goblins are extremely vulnerable to splash damage units like the bomber, the Valkyrie, the witch, the bowler, the fire spirits, and the baby dragon. \u00a0The spear goblins are also very vulnerable to any direct damage spells such as the fire ball, the arrows, and the lightning spell.<\/p>\n

SPELLS: \u00a0THEIR MAIN USES AND HOW TO MAXIMIZE THEIR POTENTIAL<\/strong><\/h4>\n

\"\"Freeze Spell-<\/em>\u00a0The freeze spell requires good timing and great placement. \u00a0Usually, the freeze spell will be used for an offensive support spell for most of the time in your deck. \u00a0However, the freeze spell can be used on defense if needed to be. \u00a0A freeze spell along with the goblins and your arena or your crown tower can do amazing work. \u00a0Those goblins will be able to kill a hog rider and a good portion of oncoming enemy barbarians withing those four seconds of free reign. \u00a0The most common way to use the freeze spell is on offense though. \u00a0What you want to do is use a hog rider combo that is not very expensive, lets say you are doing the hog rider goblin combo. \u00a0What you want to do is send your hog rider in front of your minions so the hog tanks for the goblins. \u00a0Once the hog ridergets to the tower, do not use your freeze spell just yet. \u00a0You want to wait until your hog riders at around 25 percent health before deploying your freeze spell. \u00a0This is to ensure that any troops the enemy will place once they see the hog will easily be destroyed. \u00a0Obviously though, there are special circumstances where you should freeze earlier. \u00a0For example, if they send out barbarians very early to counter your hog, you should freeze both the enemy crown or arena tower IN ADDITION to the enemy barbarians. \u00a0This will allow you hog rider able to get to the tower, do some damage, and then the goblins kill some of the barbarians. \u00a0This will make there be less barbarians once the freeze spell duration is over and give your enemy a less overall damage out out which makes your hog rider survive longer and do more damage. \u00a0Another example to freeze earlier is if the send the minions or the minion horde, or any type of air unit for that matter. \u00a0This is because the minions can target the goblins and if your goblins die, you will lose a lot of potential damage. \u00a0BY freezing those air troops first, you let your goblins live for an extra few seconds which can equate to 1000 s of damage. \u00a0It is very important to know when to place the freeze spell during any given situation. \u00a0 In the right hands, it is a night mare and is devastating to go against. \u00a0If you do not time the freeze spell to a near perfect precision, you will lose 100 s or 1000 s of possible damage and waste four elixir in the process. \u00a0The freeze spell works on both the ground troops and the air units. \u00a0They also work on enemy crown or arena towers, enemy king towers, and any enemy buildings or structures like the cannon, the tombstone, the goblin hut, and the barbarian hut. \u00a0Take note though, that if you freeze the tombstone and the tombstone gets destroyed in the process, the skeletons that come out will not be frozen. \u00a0They will be treated like regular skeletons that spawned after the freeze spell has been activated.<\/p>\n

\"\"Zap\u2013<\/em>\u00a0The zap spell does do a little splash damage and almost happens in an instant. \u00a0The Zap spell is mainly used to support your sparky and giant. \u00a0The best way to use the zap is to either severely injure a minion horde and let your spear goblins or your minions finish them off. \u00a0The other major use for zap in this deck is to stun any inferno towers. \u00a0With the most recent update,. the zap will now reset the inferno tower\u2019s damage. \u00a0This will greatly increase the life time\u00a0of your sparky and giant and make this deck even stronger. \u00a0Remember, the longer your sparky and giant stays alive, the longer your high damage per second troops stay alive, and the more damage you can put onto enemy building, arena or crown towers, and on their troops. \u00a0The zap will be your best friend because since it resets the inferno towers damage, it is better than the freeze spell. \u00a0As a bonus when compared to the freeze spell, the zap spell only costs two elixir while the freeze spell costs four elixir. \u00a0This lets you put two more elixir into your push that would have been spent on freezing the inferno tower. \u00a0I recommend you zapping the inferno tower when the inferno tower\u2019s beam is on the second stage. \u00a0 This will allow the sparky and giant to receive little damage and by the time the inferno tower resets, locks back onto the royal giant, and charges back up, the tower should be destroyed by your royal giant and the other supporting troops behind him. \u00a0 \u00a0With this zap your pushes should be able to hit harder and last longer, a great support spell when trying to take down an enemy arena or crown tower. \u00a0The zap spell hard counters small troops like the spear goblins, the regular shank goblins, the skeletons, the minions, and the minion horde. \u00a0The zap also counters the goblin barrel spell quite well. \u00a0It has a hard time when trying to kill high health point troops like the golem, the pekka, the barbarians, any type of prince, the balloon, and other troops like that. \u00a0The zap can also stop the princes charges and make them start walking before they charge again . \u00a0This allows the zap to be used in some tight defenses when a prince is right next to your tower.<\/p>\n

TOWERS: HOW TO USE THEM AND WHERE TO PLACE THEM<\/strong><\/h4>\n

\"\"Cannon- \u00a0The cannon is your main defense against building targeting troops like the giant, the hog rider, the balloon, the royal giant, and the golem. \u00a0Make sure you have good placement with your cannon because its five and a half tile range is very short. \u00a0Also, you should never pre place a cannon. \u00a0If you do, your enemy can send any air troop, like the three elixir minions or the baby dragon, and destroy it without taking any damage. \u00a0You enemy can also just place a single musketeer and out range the cannon. \u00a0This can make you basically waste your defense and make you lose three elixir. \u00a0Also, you cannon is out of your hand which makes it a lot harder to defend from the defense targeting troops like the giant, balloon, and hog rider. \u00a0If your opponent doesn\u2019t have those troops or they just used it and you have the cannon in your hand, you can use the combination of the ice wizard and cannon to defend from hordes of small group troops. \u00a0A cannon and ice wizard combo can defend from barbarians. \u00a0The cannon is very cheap which makes it have synergy with the rest of your deck. \u00a0Since you have two very expensive cards in your deck, having the cheapest defense in the game will help you on defense when you are on low elixir. \u00a0The cannon is strong against weak ground troops like the skeletons, the archers, the spear goblins, and the regular shank goblins. \u00a0The cannon, if provided with some sort of distraction, can be good against the prince, the the mini pekka, the barbarians, and the valkyrie. \u00a0The cannon, being only able to attack ground troops, is very weak against the three elixir minions, the minion horde, the baby dragon, the lava hound, and the balloon.<\/p>\n

\"\"Elixir Collector<\/em>\u2013 The Elixir Collector is a very special card. \u00a0Most people don\u2019t see its full potential. \u00a0At first glance, most people just think it just gives you two additional Elixir. \u00a0While this is true, there is a hidden, more important use for it. \u00a0The Elixir Collector allows you to build up an even bigger push faster than without one. \u00a0This lets you gain an elixir advantage on\u00a0your opponent during your assault or perhaps when you need a quick reaction defense. \u00a0Since it is such a valuable card, instincts tell you to put it at the back of you base, where it can\u2019t be touched. \u00a0this is a good strategy because you can easily protect the elixir collector from any troops. \u00a0Just be aware of any direct damage spells your opponent may have as they can get the crown or arena tower and elixir collector combo on you for a big elixir advantage. \u00a0However, there is a draw back into putting an elixir collector in the back. \u00a0Since you are down on elixir for a defense, the enemy can send down a elixir heavy push and you will have a hard time defending because you are very low on elixir. \u00a0For example, a hog rider user can immediately rush you and destroy the tower. \u00a0To counter this quick offensive push made by your enemy, you can put the elixir collector between your arena or crown towers, two to four squares in front of your king\u2019s castle. \u00a0This will make hog rider pushers think twice before making the attack. \u00a0If they do launch one, be ready to deploy your minions, barbarians, and or the\u00a0spear goblins to help take down the hog rider. \u00a0I suggest having at least one elixir collector on your side of the map at all times because this deck is a bit expensive. \u00a0If you want two down on the field at the same time, i recommend placing the elixir collector far away from each other. \u00a0If you put them too close together, the enemy may rocket, fire ball, or lightning both of your elixir collectors for a huge elixir profit.<\/p>\n","protected":false},"excerpt":{"rendered":"

BACKGROUND INFORMATION This deck was created to center around the mini pekka and the dark prince leading your offensive charges to do damage to the enemies tower.\u00a0 The dark prince provides much needed slash damage and your mini pekka allows you to have a lot of damage to your enemy tower.\u00a0 The minion horde and […]<\/p>\n","protected":false},"author":15,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_et_pb_use_builder":"","_et_pb_old_content":"","_et_gb_content_width":""},"categories":[8,7,6],"tags":[],"yoast_head":"\nDark Pekka Deck - Clash Royale Wiki<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/clashroyale.wiki\/dark-pekka-deck\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Dark Pekka Deck - Clash Royale Wiki\" \/>\n<meta property=\"og:description\" content=\"BACKGROUND INFORMATION This deck was created to center around the mini pekka and the dark prince leading your offensive charges to do damage to the enemies tower.\u00a0 The dark prince provides much needed slash damage and your mini pekka allows you to have a lot of damage to your enemy tower.\u00a0 The minion horde and […]\" \/>\n<meta property=\"og:url\" content=\"https:\/\/clashroyale.wiki\/dark-pekka-deck\/\" \/>\n<meta property=\"og:site_name\" content=\"Clash Royale Wiki\" \/>\n<meta property=\"article:published_time\" content=\"2018-04-14T19:47:41+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2022-03-16T12:26:25+00:00\" \/>\n<meta property=\"og:image\" content=\"http:\/\/clashroyale.wiki\/wp-content\/uploads\/2016\/08\/wsi-imageoptim-MiniPEKKACard-1.png\" \/>\n<meta name=\"author\" content=\"W3bster\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"W3bster\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"17 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"WebPage\",\"@id\":\"https:\/\/clashroyale.wiki\/dark-pekka-deck\/\",\"url\":\"https:\/\/clashroyale.wiki\/dark-pekka-deck\/\",\"name\":\"Dark Pekka Deck - Clash Royale Wiki\",\"isPartOf\":{\"@id\":\"https:\/\/clashroyale.wiki\/#website\"},\"datePublished\":\"2018-04-14T19:47:41+00:00\",\"dateModified\":\"2022-03-16T12:26:25+00:00\",\"author\":{\"@id\":\"https:\/\/clashroyale.wiki\/#\/schema\/person\/0868c5fc264d32a0087414f5297d8e4d\"},\"breadcrumb\":{\"@id\":\"https:\/\/clashroyale.wiki\/dark-pekka-deck\/#breadcrumb\"},\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\/\/clashroyale.wiki\/dark-pekka-deck\/\"]}]},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\/\/clashroyale.wiki\/dark-pekka-deck\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\/\/clashroyale.wiki\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"Dark Pekka Deck\"}]},{\"@type\":\"WebSite\",\"@id\":\"https:\/\/clashroyale.wiki\/#website\",\"url\":\"https:\/\/clashroyale.wiki\/\",\"name\":\"Clash Royale Wiki\",\"description\":\"Help, Guides and Information\",\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\/\/clashroyale.wiki\/?s={search_term_string}\"},\"query-input\":\"required name=search_term_string\"}],\"inLanguage\":\"en-US\"},{\"@type\":\"Person\",\"@id\":\"https:\/\/clashroyale.wiki\/#\/schema\/person\/0868c5fc264d32a0087414f5297d8e4d\",\"name\":\"W3bster\",\"image\":{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\/\/clashroyale.wiki\/#\/schema\/person\/image\/\",\"url\":\"https:\/\/secure.gravatar.com\/avatar\/bec30268e88ef93ed4ab0a1a540bc639?s=96&d=monsterid&r=g\",\"contentUrl\":\"https:\/\/secure.gravatar.com\/avatar\/bec30268e88ef93ed4ab0a1a540bc639?s=96&d=monsterid&r=g\",\"caption\":\"W3bster\"},\"description\":\"I am a Clash Royale player since the end of January during the soft launch. To this day, I remain a free to play player with a knowledgeable outlook on many different types of strategies. At level 8 I reached the peak of 3424, at level 9 I reached 3647, and now I'm sitting well over 4000 trophies. I love sharing strategies, decks, and other useful information by writing blog posts for you guys.\",\"sameAs\":[\"http:\/\/clashroyale.wiki\",\"https:\/\/www.youtube.com\/channel\/UC2yR_viWkMlHO44lsm6X1kQ\"],\"url\":\"https:\/\/clashroyale.wiki\/author\/w3bster\/\"}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"Dark Pekka Deck - Clash Royale Wiki","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/clashroyale.wiki\/dark-pekka-deck\/","og_locale":"en_US","og_type":"article","og_title":"Dark Pekka Deck - Clash Royale Wiki","og_description":"BACKGROUND INFORMATION This deck was created to center around the mini pekka and the dark prince leading your offensive charges to do damage to the enemies tower.\u00a0 The dark prince provides much needed slash damage and your mini pekka allows you to have a lot of damage to your enemy tower.\u00a0 The minion horde and […]","og_url":"https:\/\/clashroyale.wiki\/dark-pekka-deck\/","og_site_name":"Clash Royale Wiki","article_published_time":"2018-04-14T19:47:41+00:00","article_modified_time":"2022-03-16T12:26:25+00:00","og_image":[{"url":"http:\/\/clashroyale.wiki\/wp-content\/uploads\/2016\/08\/wsi-imageoptim-MiniPEKKACard-1.png"}],"author":"W3bster","twitter_card":"summary_large_image","twitter_misc":{"Written by":"W3bster","Est. reading time":"17 minutes"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"WebPage","@id":"https:\/\/clashroyale.wiki\/dark-pekka-deck\/","url":"https:\/\/clashroyale.wiki\/dark-pekka-deck\/","name":"Dark Pekka Deck - Clash Royale Wiki","isPartOf":{"@id":"https:\/\/clashroyale.wiki\/#website"},"datePublished":"2018-04-14T19:47:41+00:00","dateModified":"2022-03-16T12:26:25+00:00","author":{"@id":"https:\/\/clashroyale.wiki\/#\/schema\/person\/0868c5fc264d32a0087414f5297d8e4d"},"breadcrumb":{"@id":"https:\/\/clashroyale.wiki\/dark-pekka-deck\/#breadcrumb"},"inLanguage":"en-US","potentialAction":[{"@type":"ReadAction","target":["https:\/\/clashroyale.wiki\/dark-pekka-deck\/"]}]},{"@type":"BreadcrumbList","@id":"https:\/\/clashroyale.wiki\/dark-pekka-deck\/#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"Home","item":"https:\/\/clashroyale.wiki\/"},{"@type":"ListItem","position":2,"name":"Dark Pekka Deck"}]},{"@type":"WebSite","@id":"https:\/\/clashroyale.wiki\/#website","url":"https:\/\/clashroyale.wiki\/","name":"Clash Royale Wiki","description":"Help, Guides and Information","potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/clashroyale.wiki\/?s={search_term_string}"},"query-input":"required name=search_term_string"}],"inLanguage":"en-US"},{"@type":"Person","@id":"https:\/\/clashroyale.wiki\/#\/schema\/person\/0868c5fc264d32a0087414f5297d8e4d","name":"W3bster","image":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/clashroyale.wiki\/#\/schema\/person\/image\/","url":"https:\/\/secure.gravatar.com\/avatar\/bec30268e88ef93ed4ab0a1a540bc639?s=96&d=monsterid&r=g","contentUrl":"https:\/\/secure.gravatar.com\/avatar\/bec30268e88ef93ed4ab0a1a540bc639?s=96&d=monsterid&r=g","caption":"W3bster"},"description":"I am a Clash Royale player since the end of January during the soft launch. To this day, I remain a free to play player with a knowledgeable outlook on many different types of strategies. At level 8 I reached the peak of 3424, at level 9 I reached 3647, and now I'm sitting well over 4000 trophies. I love sharing strategies, decks, and other useful information by writing blog posts for you guys.","sameAs":["http:\/\/clashroyale.wiki","https:\/\/www.youtube.com\/channel\/UC2yR_viWkMlHO44lsm6X1kQ"],"url":"https:\/\/clashroyale.wiki\/author\/w3bster\/"}]}},"_links":{"self":[{"href":"https:\/\/clashroyale.wiki\/wp-json\/wp\/v2\/posts\/2514"}],"collection":[{"href":"https:\/\/clashroyale.wiki\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/clashroyale.wiki\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/clashroyale.wiki\/wp-json\/wp\/v2\/users\/15"}],"replies":[{"embeddable":true,"href":"https:\/\/clashroyale.wiki\/wp-json\/wp\/v2\/comments?post=2514"}],"version-history":[{"count":0,"href":"https:\/\/clashroyale.wiki\/wp-json\/wp\/v2\/posts\/2514\/revisions"}],"wp:attachment":[{"href":"https:\/\/clashroyale.wiki\/wp-json\/wp\/v2\/media?parent=2514"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/clashroyale.wiki\/wp-json\/wp\/v2\/categories?post=2514"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/clashroyale.wiki\/wp-json\/wp\/v2\/tags?post=2514"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}