{"id":2545,"date":"2018-04-23T11:31:21","date_gmt":"2018-04-23T11:31:21","guid":{"rendered":"http:\/\/clashroyale.wiki\/?p=2545"},"modified":"2022-03-16T12:25:45","modified_gmt":"2022-03-16T12:25:45","slug":"original-legendaries-deck","status":"publish","type":"post","link":"https:\/\/clashroyale.wiki\/original-legendaries-deck\/","title":{"rendered":"Original Legendaries Deck"},"content":{"rendered":"

BACKGROUND INFORMATION<\/strong><\/h4>\n

This deck features the ice spirit and princess as your main damage source.\u00a0 The bomber and fire spirits are for a cheap and quick defense.\u00a0 It also allows you to get some chip damage if you have no other viable move to do.\u00a0 The ice spirit and the ice wizard provide a strong supporting side for your offensive push,\u00a0 The wizards also allow you to defend from your opponents push by destroying them with splash damage or slowing them down and stalling them until you have enough elixir with the ice wizard.<\/p>\n

BASICS: AVERAGE ELIXIR AND HOW TO USE EACH TROOP EFFICIENTLY\u00a0<\/strong><\/h4>\n

The average elixir cost for this deck is an even 3.9 and the following cards used are:<\/p>\n

TROOPS: USED FOR DEFENSE AND OFFENSE. \u00a0IMPORTANT TO USE THE RIGHT COUNTER FOR EACH TROOP<\/strong><\/h4>\n

\"\"Ice Wizard-<\/em>\u00a0\u00a0The ice wizard will help you a lot in this deck. \u00a0It is great at defense against the hog because if you have the spear goblins and ice wizard defending, good placement of both troops will make it hard for your enemy to get a shot off the tower. \u00a0The ice wizard\u2019s slowing stat also allows him to counter high damage per second troops by slowing their fire rate. \u00a0Another example of the ice wizard working his magic is against the royal giant. \u00a0With the ice wizard defending against the royal giant, a moderate amount\u00a0of damage will be done to your tower. \u00a0 If you add the ice wizard onto your defense, the royal giant will get a lot less damage off during his life time.. \u00a0The ice wizard is also very good on offense as it can help slow defending units or the crown tower. \u00a0The combination of the ice wizard and musketeer can work extremely well if left uncontested because the ice wizard has a moderate amount of health and does splash damage while slowing the tower down a lot. \u00a0This makes him act as a very good support troop\u00a0for the musketeer that causes all the damage. \u00a0The ice wizard is\u00a0probably your best card in supporting offensive pushes and supporting your musketeer during a defense.<\/p>\n

\"\"Princess-<\/em>\u00a0\u00a0The princess is very squishy. \u00a0She can die to arrows and sometimes even to a zap spell. \u00a0However, she has excellent range and some good splash damage. \u00a0Her range compares that to of a mortar and is the only troop that can attcak an enemy crown or arena tower without being targeted. \u00a0She is the only troop that can three star the enemy by herself because she out rangers both the arena or crown towers along with the king\u2019s tower. \u00a0Her area of effect damage is also great for small swarm troops all the way up to barbarians. \u00a0She can kill spear goblins before they can even throw a single spear at her, goblins will not even be able to get close to her, archers wont be able to shoot a single arrow at her, skeletons will easily get one shotted, and the barbarians will be nearly useless once they kill your princess. \u00a0By countering your opponent\u2019s barbarians with your princess, you gain a three elixir advantage over them. She hard counters hut spam decks really well. \u00a0Also, she can bait out arrows for your goblin barrel in you deck.\u00a0 You can also place the princess at the bridge and have it immediate target the opponents crown tower as long as no troops are closer.\u00a0 This strategy will help you get a hundred or so damage everytime you place her down.\u00a0 The princess\u00a0does very bad against high health troops though. \u00a0She is very vulnerable to the pekka, the musketeer, the wizard, any type of prince, the\u00a0miner, and other troops like those.<\/p>\n

\"\"<\/p>\n

Bomber-<\/em>\u00a0 This little skeleton with a bomb is show in in another\u00a0low arena deck of mine because I think it is the best splash damage in the game as of arena two or the bone pit. \u00a0It is the cheapest ground bound splash damage buy far trailing the witch at five elixir. \u00a0You do not need to use the baby dragon because air based splash damage is not really needed at this point and time. \u00a0The only splash damage for air would be the three elixir minions but that is a very little problem because you can defend them easily with the spear goblins. \u00a0Since the barbarians are unlocked in this arena, the bomber is stronger than ever now. \u00a0It can kill the whole group of barbarians without the help of your towers. \u00a0He does so much splash damage at such a high rate of fire that the barbarians will just get absolutely melted. \u00a0Also, by playing the bomber on the barbarians, it will grant you a three elixir advantage.The bomber is so frequent in my deck because at this stage many people use all the small hit point troops like the archer, spear goblins, and the regular shank goblins. \u00a0Having the bomber in your deck will make those three cards very useless to your opponent and make them very annoyed. \u00a0Additionally, the bomber is great at supporting pushes that involve the giant because the bomber\u2019s range allows him to shoot bombs past the giant skeleton. \u00a0Also, if the bomber gets locked onto the tower will full health, he will do a lot of damage for the price of three elixir. \u00a0Be careful though, the bomber can be killed using direct damage spells like the lightning spell or the fire ball. \u00a0The bomber is extremely weak against point damage troops like the prince and the mini pekka and is also weak against air troops like the baby dragon and minions.<\/p>\n

Fire Spirits- \u00a0The fire spirits are your\u00a0only\u00a0splash damage card. \u00a0\u00a0The fire spirits have a\u00a0damage that is insane for only two elixir. \u00a0Their damage exceeds 500 and can be put out all withing one second. \u00a0This lets the kill bunched up thinks very easily like skeletons, spear goblins, and the regular goblins. \u00a0It can take out equal level spear goblins, skeletons, or regular shank goblins with only one out of the three fire spirits that are present. \u00a0This means that this one card that only costs two elixir can kill all three of those cards costing a combined total of five elixir. \u00a0The fire spirits can also nearly take down the barbarians to their grave. \u00a0The fire spirits can make the barbarian\u2019s health points go so low that your arena tower can finish them off with out taking any damage. \u00a0This gives you a three elixir value and a great quick reaction counter to swarm troops. \u00a0The main strategy behind this deck when using fire spirits is to put them behind the golem. \u00a0This allows the fire spirits to stay alive and kill or severely damage any troop, structure, or arena or crown tower that gets in the way. \u00a0The fire spirits will also make your opponent think twice about playing down barbarians as a counter. \u00a0 The final reason fire spirits are very good in the sense that it is a cheap troop that can help support your expensive golem quite easily. \u00a0The fire spirits do not do well against high health singular targets like the pekka, prince, or balloon. \u00a0They also are countered by the zap spell. \u00a0It does a so so job\u00a0against troops that have medium health like the mini pekka, musketeer, and wizard ( as long as they can reach their target without dying).<\/p>\n

Ice Spirits- \u00a0The ice spirits can be a great card to use in conjunction with the hog. \u00a0The ice spirits can be compared to the zap spell because both of those cards stun enemy buildings or troops. \u00a0However, unlike the zap spell, the fire spirit does not cost two elixir. \u00a0Instead, it is half as expensive and only costs you one elixir to use. \u00a0In addition to that bonus, the fire spirit\u2019s stun ability lasts twice as long as the zap spell. \u00a0Because of these two stats on the ice spirit, the ice spirit is worth about four times as much as the zap spell is per elixir. \u00a0However, there is one downside to using the ice spirit over the zap spell. \u00a0The ice spirit, unlike the zap spell, can easily be countered. \u00a0The ice s[irit can be countered by almost anything from direct damage spells like the zap spell, the arrows, the fire ball, and the rocket. \u00a0The ice spirit is also very fragile against any splash damaging troops because even if they target your own hog rider, the splash damage effect can still kill your ice spirit since the ice spirit has such a low health point stat. \u00a0Some splash damage troops that can kill your ice spirit is the wizard, the baby dragon, the ice wizard, the princess, the bomber, the witch, and the Valkyrie. \u00a0Because of this, using the ice spirit is a risk reward type troop. \u00a0If the ice spirit does get its stuff off before it dies, it is well worth it and you have a four times effectiveness when compared to the zap spell. \u00a0However, if it dies it has a zero effectiveness when compared to the zap spell. \u00a0If you find that your opponents are countering your ice spirit more times than not, you make want to switch to the zap spell. \u00a0Switching to the zap spell will guarantee that you will get a stun on each of your pushes every single time. \u00a0The zap spell will also get you a little more damage that is also reliable.<\/p>\n

 <\/p>\n

TOWERS: HOW TO USE THEM AND WHERE TO PLACE THEM<\/strong><\/h4>\n

\"\"Elixir Collector<\/em>\u2013 The Elixir Collector is a very special card. \u00a0Most people don\u2019t see its full potential. \u00a0At first glance, most people just think it just gives you two additional Elixir. \u00a0While this is true, there is a hidden, more important use for it. \u00a0The Elixir Collector allows you to build up an even bigger push faster than without one. \u00a0This lets you gain an elixir advantage on\u00a0your opponent during your assault or perhaps when you need a quick reaction defense. \u00a0Since it is such a valuable card, instincts tell you to put it at the back of you base, where it can\u2019t be touched. \u00a0this is a good strategy because you can easily protect the elixir collector from any troops. \u00a0Just be aware of any direct damage spells your opponent may have as they can get the crown or arena tower and elixir collector combo on you for a big elixir advantage. \u00a0However, there is a draw back into putting an elixir collector in the back. \u00a0Since you are down on elixir for a defense, the enemy can send down a elixir heavy push and you will have a hard time defending because you are very low on elixir. \u00a0For example, a hog rider user can immediately rush you and destroy the tower. \u00a0To counter this quick offensive push made by your enemy, you can put the elixir collector between your arena or crown towers, two to four squares in front of your king\u2019s castle. \u00a0This will make hog rider pushers think twice before making the attack. \u00a0If they do launch one, be ready to deploy your minions, barbarians, and or the\u00a0spear goblins to help take down the hog rider. \u00a0I suggest having at least one elixir collector on your side of the map at all times because this deck is a bit expensive. \u00a0If you want two down on the field at the same time, i recommend placing the elixir collector far away from each other. \u00a0If you put them too close together, the enemy may rocket, fire ball, or lightning both of your elixir collectors for a huge elixir profit.<\/p>\n

SPELLS: THEIR MAIN USES AND HOW TO MAXIMIZE THEIR POTENTIAL<\/strong><\/h4>\n

Fireball- The fireball is an important card in your deck. \u00a0In a desperate situation, you can destroy barbarians or a minion horde very quickly. \u00a0Since the ice wizard can do this job for a better elixir value, you should only use the fireball on those troops if you need them dead in an instant, i.e. they are right next to your tower. \u00a0Also, if you have level nine arrows and your opponent has a level three or four princess, your arrows won\u2019t take her out. \u00a0If this situation happens to you, your fireball will always to the job. \u00a0The fireball is also the best option to take out the triple musketeers. \u00a0Combined with arrows, this combo can completely destroy high level triple musketeers. \u00a0Also, because of the May 3rd update, making the elixir collector lose 20% health, and the May 18th update, causing the elixir collector to lose 9% more health, the fireball can now actually counter the elixir collector very well. \u00a0You can basically may an even trade elixir wise and do a medium amount of chip damage to the tower. \u00a0A good combo in addition to the elixir collector and tower\u00a0is that\u00a0if you hit other troops with that same fireball, you will come out ahead in terms of elixir.<\/p>\n

\"\"Zap\u2013<\/em>\u00a0The zap spell does do a little splash damage and almost happens in an instant. \u00a0The Zap spell is mainly used to support your sparky and giant. \u00a0The best way to use the zap is to either severely injure a minion horde and let your spear goblins or your minions finish them off. \u00a0The other major use for zap in this deck is to stun any inferno towers. \u00a0With the most recent update,. the zap will now reset the inferno tower\u2019s damage. \u00a0This will greatly increase the life time\u00a0of your sparky and giant and make this deck even stronger. \u00a0Remember, the longer your sparky and giant stays alive, the longer your high damage per second troops stay alive, and the more damage you can put onto enemy building, arena or crown towers, and on their troops. \u00a0The zap will be your best friend because since it resets the inferno towers damage, it is better than the freeze spell. \u00a0As a bonus when compared to the freeze spell, the zap spell only costs two elixir while the freeze spell costs four elixir. \u00a0This lets you put two more elixir into your push that would have been spent on freezing the inferno tower. \u00a0I recommend you zapping the inferno tower when the inferno tower\u2019s beam is on the second stage. \u00a0 This will allow the sparky and giant to receive little damage and by the time the inferno tower resets, locks back onto the royal giant, and charges back up, the tower should be destroyed by your royal giant and the other supporting troops behind him. \u00a0 \u00a0With this zap your pushes should be able to hit harder and last longer, a great support spell when trying to take down an enemy arena or crown tower. \u00a0The zap spell hard counters small troops like the spear goblins, the regular shank goblins, the skeletons, the minions, and the minion horde. \u00a0The zap also counters the goblin barrel spell quite well. \u00a0It has a hard time when trying to kill high health point troops like the golem, the pekka, the barbarians, any type of prince, the balloon, and other troops like that. \u00a0The zap can also stop the princes charges and make them start walking before they charge again . \u00a0This allows the zap to be used in some tight defenses when a prince is right next to your tower.<\/p>\n","protected":false},"excerpt":{"rendered":"

BACKGROUND INFORMATION This deck features the ice spirit and princess as your main damage source.\u00a0 The bomber and fire spirits are for a cheap and quick defense.\u00a0 It also allows you to get some chip damage if you have no other viable move to do.\u00a0 The ice spirit and the ice wizard provide a strong […]<\/p>\n","protected":false},"author":15,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_et_pb_use_builder":"","_et_pb_old_content":"","_et_gb_content_width":""},"categories":[8,7,6],"tags":[],"yoast_head":"\nOriginal Legendaries Deck - Clash Royale Wiki<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/clashroyale.wiki\/original-legendaries-deck\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Original Legendaries Deck - Clash Royale Wiki\" \/>\n<meta property=\"og:description\" content=\"BACKGROUND INFORMATION This deck features the ice spirit and princess as your main damage source.\u00a0 The bomber and fire spirits are for a cheap and quick defense.\u00a0 It also allows you to get some chip damage if you have no other viable move to do.\u00a0 The ice spirit and the ice wizard provide a strong […]\" \/>\n<meta property=\"og:url\" content=\"https:\/\/clashroyale.wiki\/original-legendaries-deck\/\" \/>\n<meta property=\"og:site_name\" content=\"Clash Royale Wiki\" \/>\n<meta property=\"article:published_time\" content=\"2018-04-23T11:31:21+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2022-03-16T12:25:45+00:00\" \/>\n<meta property=\"og:image\" content=\"http:\/\/clashroyale.wiki\/wp-content\/uploads\/2016\/08\/wsi-imageoptim-IceWizardCard-1.png\" \/>\n<meta name=\"author\" content=\"W3bster\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"W3bster\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"13 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"WebPage\",\"@id\":\"https:\/\/clashroyale.wiki\/original-legendaries-deck\/\",\"url\":\"https:\/\/clashroyale.wiki\/original-legendaries-deck\/\",\"name\":\"Original Legendaries Deck - Clash Royale Wiki\",\"isPartOf\":{\"@id\":\"https:\/\/clashroyale.wiki\/#website\"},\"datePublished\":\"2018-04-23T11:31:21+00:00\",\"dateModified\":\"2022-03-16T12:25:45+00:00\",\"author\":{\"@id\":\"https:\/\/clashroyale.wiki\/#\/schema\/person\/0868c5fc264d32a0087414f5297d8e4d\"},\"breadcrumb\":{\"@id\":\"https:\/\/clashroyale.wiki\/original-legendaries-deck\/#breadcrumb\"},\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\/\/clashroyale.wiki\/original-legendaries-deck\/\"]}]},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\/\/clashroyale.wiki\/original-legendaries-deck\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\/\/clashroyale.wiki\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"Original Legendaries Deck\"}]},{\"@type\":\"WebSite\",\"@id\":\"https:\/\/clashroyale.wiki\/#website\",\"url\":\"https:\/\/clashroyale.wiki\/\",\"name\":\"Clash Royale Wiki\",\"description\":\"Help, Guides and Information\",\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\/\/clashroyale.wiki\/?s={search_term_string}\"},\"query-input\":\"required name=search_term_string\"}],\"inLanguage\":\"en-US\"},{\"@type\":\"Person\",\"@id\":\"https:\/\/clashroyale.wiki\/#\/schema\/person\/0868c5fc264d32a0087414f5297d8e4d\",\"name\":\"W3bster\",\"image\":{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\/\/clashroyale.wiki\/#\/schema\/person\/image\/\",\"url\":\"https:\/\/secure.gravatar.com\/avatar\/bec30268e88ef93ed4ab0a1a540bc639?s=96&d=monsterid&r=g\",\"contentUrl\":\"https:\/\/secure.gravatar.com\/avatar\/bec30268e88ef93ed4ab0a1a540bc639?s=96&d=monsterid&r=g\",\"caption\":\"W3bster\"},\"description\":\"I am a Clash Royale player since the end of January during the soft launch. To this day, I remain a free to play player with a knowledgeable outlook on many different types of strategies. At level 8 I reached the peak of 3424, at level 9 I reached 3647, and now I'm sitting well over 4000 trophies. I love sharing strategies, decks, and other useful information by writing blog posts for you guys.\",\"sameAs\":[\"http:\/\/clashroyale.wiki\",\"https:\/\/www.youtube.com\/channel\/UC2yR_viWkMlHO44lsm6X1kQ\"],\"url\":\"https:\/\/clashroyale.wiki\/author\/w3bster\/\"}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"Original Legendaries Deck - Clash Royale Wiki","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/clashroyale.wiki\/original-legendaries-deck\/","og_locale":"en_US","og_type":"article","og_title":"Original Legendaries Deck - Clash Royale Wiki","og_description":"BACKGROUND INFORMATION This deck features the ice spirit and princess as your main damage source.\u00a0 The bomber and fire spirits are for a cheap and quick defense.\u00a0 It also allows you to get some chip damage if you have no other viable move to do.\u00a0 The ice spirit and the ice wizard provide a strong […]","og_url":"https:\/\/clashroyale.wiki\/original-legendaries-deck\/","og_site_name":"Clash Royale Wiki","article_published_time":"2018-04-23T11:31:21+00:00","article_modified_time":"2022-03-16T12:25:45+00:00","og_image":[{"url":"http:\/\/clashroyale.wiki\/wp-content\/uploads\/2016\/08\/wsi-imageoptim-IceWizardCard-1.png"}],"author":"W3bster","twitter_card":"summary_large_image","twitter_misc":{"Written by":"W3bster","Est. reading time":"13 minutes"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"WebPage","@id":"https:\/\/clashroyale.wiki\/original-legendaries-deck\/","url":"https:\/\/clashroyale.wiki\/original-legendaries-deck\/","name":"Original Legendaries Deck - Clash Royale Wiki","isPartOf":{"@id":"https:\/\/clashroyale.wiki\/#website"},"datePublished":"2018-04-23T11:31:21+00:00","dateModified":"2022-03-16T12:25:45+00:00","author":{"@id":"https:\/\/clashroyale.wiki\/#\/schema\/person\/0868c5fc264d32a0087414f5297d8e4d"},"breadcrumb":{"@id":"https:\/\/clashroyale.wiki\/original-legendaries-deck\/#breadcrumb"},"inLanguage":"en-US","potentialAction":[{"@type":"ReadAction","target":["https:\/\/clashroyale.wiki\/original-legendaries-deck\/"]}]},{"@type":"BreadcrumbList","@id":"https:\/\/clashroyale.wiki\/original-legendaries-deck\/#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"Home","item":"https:\/\/clashroyale.wiki\/"},{"@type":"ListItem","position":2,"name":"Original Legendaries Deck"}]},{"@type":"WebSite","@id":"https:\/\/clashroyale.wiki\/#website","url":"https:\/\/clashroyale.wiki\/","name":"Clash Royale Wiki","description":"Help, Guides and Information","potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/clashroyale.wiki\/?s={search_term_string}"},"query-input":"required name=search_term_string"}],"inLanguage":"en-US"},{"@type":"Person","@id":"https:\/\/clashroyale.wiki\/#\/schema\/person\/0868c5fc264d32a0087414f5297d8e4d","name":"W3bster","image":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/clashroyale.wiki\/#\/schema\/person\/image\/","url":"https:\/\/secure.gravatar.com\/avatar\/bec30268e88ef93ed4ab0a1a540bc639?s=96&d=monsterid&r=g","contentUrl":"https:\/\/secure.gravatar.com\/avatar\/bec30268e88ef93ed4ab0a1a540bc639?s=96&d=monsterid&r=g","caption":"W3bster"},"description":"I am a Clash Royale player since the end of January during the soft launch. 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