Month: February 2018

Three Musketeer Splash Deck

BACKGROUND INFORMATION This deck features three musketeers as your main damage source.  The goblins and spear goblins allow you for a cheap and quick defense.  It also allows you to get some chip damage if you have no other viable move to do.  The ice wizard and the wizard provide a strong supporting side for your offensive push,  The wizards also allow you to defend from your opponents push by destroying them with splash damage or slowing them down and stalling them until you have enough elixir with the ice wizard. BASICS: AVERAGE ELIXIR AND HOW TO USE EACH TROOP EFFICIENTLY  The average elixir cost for this deck is an even 3.8 and the following cards used are: TROOPS: USED FOR DEFENSE AND OFFENSE.  IMPORTANT TO USE THE RIGHT COUNTER FOR EACH TROOP Spear Goblins-  The spear goblin card is one of the most basic troops in the game.  For being one of the first cards to be unlocked in the game, it is surprising how well they perform.  The Spear Goblins not only can defend against goblins, enemy Spear Goblins, and Minions in a on verse one with the help of your Tower, but it can also be used at the very beginning.  If the Spear Goblins are used right at the start, you force your opponent to either react to them by placing a much more expensive troop, leaving...

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Gem Rush Is Back

WHAT IS GEM RUSH? Looks like Supercell is being generous this year with another amazing event earning you gems.  With your soon to be earned gems, you may be able to upgrade that one card, get your first legendary, or even just open a few more chests before the year is finished. LET’S GO EARN SOME GEMS WHEN DOES THE GEM RUSH START? The Gold Rush event starts on February 22 th and end on February 25 th.  This 3 day event will allow you to earn up to 250 free gems. HOW TO EARN THE GEMS All you have to do is play normally and after each tower you destroy, you will get some gems.  If you played during the gold rush, then you know how it works.  You can get up to 10 gems for a crown tower and up to 15 gems for the king’s tower. The amount of Bonus Gems  you receive depend on your arena rank- the higher your Arena, the bigger the...

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Sim City Deck

Background Information This deck revolves around a high defensive stance built up by your elixir collectors.  Once you have one or two elixir collectors down, you should be able o place enough troops and building down to where your defense is extremely strong and you will eventually overwhelm your opponent. BASICS: AVERAGE ELIXIR AND HOW TO USE EACH TROOP EFFICIENTLY  The average elixir cost for this deck is 3.8 elixir and contains the following cards: TROOPS: USED FOR DEFENSE AND OFFENSE.  IMPORTANT TO USE THE RIGHT COUNTER FOR EACH TROOP Musketeer-  The musketeer is the main damage dealer besides your mini pekka.  The musketeer is your long range, anti air damage dealer so it makes her a little more special.  She is very good behind a Valkyrie because her high ranged damage lets her take down recently deployed troops very quickly.  If your opponent decides to spawn in spear goblins to counter the ice Valkyrie and musketeer push, those spear goblins will die before they even get one spear thrown because of how good the Valkyrie is good at splash damage.  The musketeer is fairly weak in terms of health points which make sense because her damage is very high.  This can result in a same level fireball killing her though.  Be careful because if you send a lot of your troops out because all your damage can be...

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Balance Update Live! (2/12)

The way we approach card balance in Clash Royale is a combination of playtesting, listening to the community and looking at the stats. You can expect regular balance updates to keep gameplay fine tuned and as fun as possible. In this balance update we’re taking a look at Mega Knight, Skeleton Barrel, Knight and more! Mega Knight: Spawn and Jump Damage -25%; Deployment radius reduced (deployment won’t hit beyond bridge and river) Skeleton Barrel: Skeleton count 8 → 6 Knight: Hitpoints -6% Inferno Dragon: Switches between targets slower Valkyrie: Hit Speed 1.5sec → 1.4sec Bandit: Minimum Dash Range 4 → 3.5 Dark Prince: Hit Speed 1.4sec → 1.3sec; Hitpoints +5% Magic Archer: Preparing for the Arena… Let us know what you think by leaving your feedback on reddit! See you in the Arena, The Clash Royale Team   Original...

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Freeze Golem Rider Deck

Background Information This deck uses the push of the hog rider, a support troop, and the freeze spell.  Another push you can do is a golem plus a few supporting troops.  This deck is strong against hog rider decks but weak against hut spamming decks. BASICS: AVERAGE ELIXIR AND HOW TO USE EACH TROOP EFFICIENTLY  The average elixir cost for this deck is 3.8 elixir and contains the following cards: TROOPS: USED FOR DEFENSE AND OFFENSE.  IMPORTANT TO USE THE RIGHT COUNTER FOR EACH TROOP Golem– The golem is your main tank and what your deck revolves around.  The golem is your only tank in your deck and you should treat him in that way.  You should not start any major offensive pushes without him leading your assault.  Additionally, to build an even bigger push, it is recommended to have one to two elixir collectors at the minimum.  Also, your deck is basically going to be a defensive deck until double elixir hits.  Once double elixir hits though, your deck will shine.  Another tip when using the golem is to spawn him at the very back of your base.  This lets you gain more elixir before the golem crosses the bridge into danger and you are able to get an even bigger push started.  In over time or double elixir, you have the possibility of sending out enough golems...

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