I will be specifying this guide to beginners of the game, currently at arenas 1 and 2. This guide will include deck combinations, tips for battles and overall tips for the game of Clash Royale.
This guide will be highly based on my past experience on the game. I highly recommend you try out every card, there might be one I like that you didn’t or one that you like and I didn’t.
Musketeer: A high hitting ranged troop, good against the Dragon (which a good amount of people say its over powered at arenas 1 and 2)
Mini Pekka: Costs1 Elixir more than the Knight, and is faster at running. Hits 325 at level 1, but has a 1.8 sec delay per attack, compared to the 1.1 of the Knight.
Fireball: Very used card at this level of the game. It is good for getting damage to a troop placed behind the Crown Tower, and one of the towers. I recommend never to use it directly against a tower which does not have troops close to it, unless you can take the tower out.
Skeleton Army: Not an attacking troop, does very good damage to a tank. DO NOT use if there is a Valkyrie, Dragon or a Bomber behind the tank.
Dragon: Very good epic at these levels, can hit a lot of troops in one shot at these arenas, very weak against musketeer though.
Witch: A good epic which is most effective behind a tank, you could use it as your push behind a Giant. Spawns 3 skeletons which will keep other troops distracted on them.
Deck Combinations and Deck Strategies:
Arena 1 is probably the most interesting arena for any new player, as many inexperienced players decide to leave the game because of the lack of wins. But do not worry! I will be trying to cover as much as I can, and I am sure someone in the comments will cover something if I do not.
This arena has a couple of game changing cards in my opinion, and some I still use today at Arena 7 constantly. At this arena, defending becomes a bit harder, especially because of the goblins mobility and the goblin barrel’s range of attack.
Epics and Rares Review:
Valkyrie: A very good card which can be used on defense and offense for just 4 elixir. The speed of the Valkyrie is medium though, have to be smart using it on offense! A very good tip to make her run quicker is just to place regular goblins behind her, as they will push her to the tower.
Goblin Barrel: This can be a very lethal epic if left unattended! Can be dealt with arrows though.
Deck Combinations and Deck Strategies:
Basic Counter-Attacks Example:
Your opponent throws a Giant with Archers behind it, and you need to defend it. My most recommended strategy (which is also used by higher levels on the game) is throwing a high hitting troop in front of the Giant (In this case mini pekka or Valkyrie) and a fast hitting troop behind it to kill the troops in support (Knight or Goblins should do the work)
Note: If the opponent also throws a Bomber, do not throw goblins since they will be killed in 1 shot!
Note 2: Goblin barrel is very effective if not defended. Arrows or a Valkyrie are the best counters at these level.
Arena 2 was for me the hardest arena for me when I started my Clash Royale game because I was still not accustomed to the new cards which had been unlocked, slowly but surely! In this arena you start unlocking cards which hit very high, Bomb Tower on defense and Giant Skeleton or Balloon on offense.
On this arena there are way too many effective combinations to play, it depends on your own liking! Remember mine were just a few tips! You can use the overall comments below for better decks at this range of the game! You could also use the reviews as an overall deck helper.
Note: Remember that these reviews are based on my experience in the game, maybe you will like cards that I didn’t, or vice versa. I still recommend you try out everything!
Epics and Legendaries Review:
Bomb Tower: A very effective defensive troop, can destroy a big amount of cards in just few hits.
Balloon: A very good card which will target directly the tower just like the Giant, but in the air.